This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Rancher. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I don't know in which extend you plan to use Kubernetes in the future, but if it is aimed to become several huge production clusters, you should looks into Apps like Rancher: https://rancher.com. Source: over 2 years ago
But I think once you have a good understanding of K8S internal (components, how thing work underlying, etc.), you can use some tool to help you provision / maintain k8s cluster easier (look for https://rancher.com/ and alternatives). Source: almost 3 years ago
A few years, I would have said no. Now, I'm cautiously optimistic about it. Personally, I think that you can use something like Rancher (https://rancher.com/) or Portainer (https://www.portainer.io/) for easier management and/or dashboard functionality, to make the learning curve a bit more approachable. For example, you can create a deployment through the UI by following a wizard that also offers you... - Source: Hacker News / almost 3 years ago
Alternatively, it is also possible to use a multi-cloud or hybrid-cloud approach, which combines several cloud providers or even public and private clouds. Special tools such as Rancher and OpenShift can be very useful to run this type of system. - Source: dev.to / almost 3 years ago
Rancher provides a Rancher authentication proxy that allows user authentication from a central location. With this proxy, you can set the credential for authenticating users that want to access your Kubernetes clusters. You can create, view, update, or delete users through Rancher’s UI and API. - Source: dev.to / almost 3 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
Kubernetes - Kubernetes is an open source orchestration system for Docker containers
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Terraform - Tool for building, changing, and versioning infrastructure safely and efficiently.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Puppet Enterprise - Get started with Puppet Enterprise, or upgrade or expand.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.