Based on our record, Quixel Mixer should be more popular than MagicaCSG. It has been mentiond 20 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Give Quixel Mixer a go; pretty intuitive and can get great results. Source: about 1 year ago
Quixel Mixer is the texturing system from the makers of Megascans, who are now owned by Epic and so most of their stuff is free for UE users. Really nice for building textures based on the Megascans library. Source: over 1 year ago
To me, the real strength of Painter is the use of its baked maps to control effects like dust or ambient occlusion, and obviously the ability to paint details directly on the mesh with a workflow similar to Photoshop's. If detailing is what you're after, I'd definitely recommend to try it out, or have a look at it's free alternative : quixel mixer. Source: over 1 year ago
If you want to save yourself some hassle with having to work on a 3d texture in purely 2d space, I've heard Quixel Mixer is good, and free. I have not used it, I myself use substance painter. Source: almost 2 years ago
Quixel mixer is free and super cool https://quixel.com/mixer. Source: almost 2 years ago
You should check out MagicaCSG, which is a more sophisticated version (though still free!) of this: https://ephtracy.github.io/index.html?page=magicacsg#ss-carousel_ss. - Source: Hacker News / 19 days ago
The two best SDF modelers in existence are MagicaCSG[1] and Adobe Substance Modeler[2]. There are also a few others, like Womp, but those two are the most feature-complete. Blender is also adding them as part of geometry nodes, and there is also an add-on that is working on adding SDF for hard-surface. [1] https://ephtracy.github.io/index.html?page=magicacsg & https://www.patreon.com/magicavoxel. - Source: Hacker News / 19 days ago
MagicaVoxel is fun and fantastic. The UX takes some getting used to. Note that he's been working on MagicaCSG [1] distant field editor and path tracing renderer in the recent years and although it's PC only, it's very interesting. Follow him on t/x as he's quite active there [2]. [1] https://ephtracy.github.io/index.html?page=magicacsg [2] https://twitter.com/ephtracy. - Source: Hacker News / 7 months ago
There's also MagicaCSG [1] , from the same person who made MagicaVoxel [2]. [1] http://ephtracy.github.io/index.html?page=magicacsg [2] http://ephtracy.github.io/index.html?page=mv_main. - Source: Hacker News / about 2 years ago
MagicaCSG is a graphical signed distance field editor (by the author of Magica Voxel). The example video and images demonstrate how SDFs can be used for complex modelling!. - Source: Hacker News / almost 3 years agohttps://ephtracy.github.io/index.html?page=magicacsg
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
3D-Coat - 3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
Bforartists - Bforartists is a fork of Blender.
Armor Paint - Armor paint is a standalone software for 3d texture painting in PBR.
Art of Illusion - Art of Illusion is a free, open source 3D modelling and rendering studio.
ZBrush - ZBrush is a digital sculpting and painting software solution.