Based on our record, Spline should be more popular than Quest. It has been mentiond 50 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
On a quick search I found Quest, but I remember there being more, some even had their own subreddits. Maybe I can look them up later. Source: 10 months ago
Other software that I haven't tried: quest, inklewriter, gamebook authoring tool. Source: about 1 year ago
Surprised no one has mentioned Quest, it's complicated to figure out but it should be able to do everything you're asking, based on what I've seen other people do with it. Source: about 1 year ago
It was just a text adventure in my case, but it had sounds and images playing when different choices were picked. It was about a hunt for a werewolf in the forests, just used as a test but I still recall it. It was a bit of a time ago, using it to learn pc and trying to make games out of fun, but I greatly recommend the program I used https://textadventures.co.uk/quest it is called Quest. Source: about 1 year ago
Another option is called Quest (https://textadventures.co.uk/quest) which is a tool that allows you to create text-based games using a simple visual editor. Quest games are similar to the classic Zork-style games. It allows you to create rooms, characters, and other game elements using a visual editor, and then link them together to create your story. Quest games can be played in a web browser, and also can be... Source: over 1 year ago
Before UX, I was an Industrial Designer. I used Solidworks and KeyShot (and some Unreal Engine for Arch Viz). If you don't plan on doing Arch Viz or serious ID, then you should look at other 3D programs that's easier to learn. Check out: https://spline.design/, Adobe's (I forgot which one), or Vectary. I personally prefer Spline. I haven't touched it in awhile though cos I have been coding more lately. Source: 5 months ago
You could start with Spline right from a web browser for free. It’s fairly new but very approachable for a total 3D newbie and you could offer your work to web builder who need to inject 3D into their websites with ease, and you can export AR experiences for iOS devices. Then you can move up to Blender to create more complex scenes. https://spline.design. Source: 9 months ago
I just started making 3d models and stumbled upon https://spline.design/, this thing is like the Figma of 3D but it paid and I cannot export my models, I have a shitty low-end laptop but it works well (i3 10 gen, 8GB, and SSD) please recommend a tool that has the same functionality keeping in mind my restraints. (I just want to make 3d assets for websites or games and export them in gltf, glb, stl formats). Source: 12 months ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: 12 months ago
If you have a .gltf file with high quality textures this can be done using Spline Design. Source: about 1 year ago
Twine - Twine is an open-source tool for telling interactive, nonlinear stories.
Vectary - Vectary is a free, online 3D modeling tool and sharing platform.
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