Software Alternatives & Reviews

Pts VS Zdog

Compare Pts VS Zdog and see what are their differences

Pts logo Pts

TypeScript library for visualization and creative-coding.

Zdog logo Zdog

3D javascript engine for canvas and SVG
  • Pts Landing page
    Landing page //
    2019-08-27
  • Zdog Landing page
    Landing page //
    2021-09-17

Pts videos

eJPT/PTS REVIEW: eLearnSecurity Junior Penetration Tester

More videos:

  • Review - Strain Review - PTS MACNANNA CRUMBLE Smoke Sesh
  • Review - PTS 2:1 Capsules (20mg CBD / 10mg THC) Review

Zdog videos

A Real Doctor Watches "What The Health" | ZDoggMD.com

Category Popularity

0-100% (relative to Pts and Zdog)
Javascript UI Libraries
33 33%
67% 67
Development
0 0%
100% 100
Flowcharts
100 100%
0% 0
Charting Libraries
40 40%
60% 60

User comments

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Social recommendations and mentions

Based on our record, Zdog should be more popular than Pts. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Pts mentions (1)

  • which technology or framework is used to create geometry-draggable canvas like this?
    Pts.js - (sorry - couldn't find an example quickly). Source: over 1 year ago

Zdog mentions (4)

  • Creating animated chickens with zdog
    Some time ago I found zdog - it's a lightweight 3D javascript engine, for canvas or SVG. If you check out its site, you'll see it described as pseudo 3D. What does that mean? Basically zdog holds a model of 3D shapes, but renders everything as 2D flat shapes. - Source: dev.to / about 1 year ago
  • I'm wanting to get into 2D animation. What are the best tools on linux?
    For some reason could not paste more links into my last comment so here are some other thoughts on things to do too. Zdog: Https://zzz.dog/ This one is a way to do vector pseudo 3d illustrations on the web, but it mostly just has a simple rotation not much beyond that. Source: over 1 year ago
  • [Hobby] UX, math, and art people for "simple" 3D editor
    Hi, I am trying to make a 3D editor for the Zdog library. Source: almost 2 years ago
  • Tips on writing a functional wrapper for a mutable/OOP library?
    For this project, I'm tinkering with ZDog (https://zzz.dog/) a nifty little flat-shaded pseudo-3d engine for the browser, written in Javascript. It's pretty simple as 3d engines go, but as one might expect, it's heavily structured around OOP and mutable objects, and makes extensive use of Javascript prototypal inheritance. Source: almost 2 years ago

What are some alternatives?

When comparing Pts and Zdog, you can also consider the following products

p5.js - JS library for creating graphic and interactive experiences

Pixi.js - Fast lightweight 2D library that works across all devices

PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.

Anime.js - Lightweight JavaScript animation library

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.

Three.js - A JavaScript 3D library which makes WebGL simpler.