Based on our record, p5.js seems to be a lot more popular than Zdog. While we know about 133 links to p5.js, we've tracked only 4 mentions of Zdog. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Some time ago I found zdog - it's a lightweight 3D javascript engine, for canvas or SVG. If you check out its site, you'll see it described as pseudo 3D. What does that mean? Basically zdog holds a model of 3D shapes, but renders everything as 2D flat shapes. - Source: dev.to / about 1 year ago
For some reason could not paste more links into my last comment so here are some other thoughts on things to do too. Zdog: Https://zzz.dog/ This one is a way to do vector pseudo 3d illustrations on the web, but it mostly just has a simple rotation not much beyond that. Source: over 1 year ago
Hi, I am trying to make a 3D editor for the Zdog library. Source: almost 2 years ago
For this project, I'm tinkering with ZDog (https://zzz.dog/) a nifty little flat-shaded pseudo-3d engine for the browser, written in Javascript. It's pretty simple as 3d engines go, but as one might expect, it's heavily structured around OOP and mutable objects, and makes extensive use of Javascript prototypal inheritance. Source: almost 2 years ago
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days. It was... - Source: Hacker News / 5 months ago
I thought it could be funny to use the javascript version of it https://p5js.org/ in a web page and then wrap it in a Unity app, since Unity was and is the environment I use for making apps. - Source: Hacker News / 7 months ago
In this last section, I'll be creating some visual examples to show how helpful loops can be. I'll be using p5js, a JavaScript library with functionality for creative coding. That being said, I'll try to give a condensed version of the functions being utilized in the following examples. - Source: dev.to / 9 months ago
> how do I get him learning programming in a fun way? Processing / P5.js can be pretty fun to learn. You use a real programming language to create art and animations. With little code you can get a circle on the screen, then making it move, then following your mouse, then adding other shapes, then changing colour depending on some event… It’s conductive to experimentation and a way to gradually introduce concepts.... - Source: Hacker News / 10 months ago
Then I used p5js to create the 'art' itself, really user friendly coding framework with lots of resources online! If you want to get into coding, that is a really great entry point with Daniel Schiffman's coding train videos on YT! Source: 11 months ago
Pixi.js - Fast lightweight 2D library that works across all devices
Anime.js - Lightweight JavaScript animation library
Three.js - A JavaScript 3D library which makes WebGL simpler.
Substance - A JavaScript library for web-based content editing
Processing - C++ and Java programming at the speed of thought.
lib4dev - Find the best library for any programming language