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Proximity School of Design VS PixiJS

Compare Proximity School of Design VS PixiJS and see what are their differences

Proximity School of Design logo Proximity School of Design

Design school & design pattern library

PixiJS logo PixiJS

Fast and flexible WebGL-based HTML5 game and app development library.
  • Proximity School of Design Landing page
    Landing page //
    2023-03-26
  • PixiJS Landing page
    Landing page //
    2023-07-25

Proximity School of Design videos

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PixiJS videos

PixiJS Part 3: Renderer, Ticker, & Stage

More videos:

  • Review - Learn PixiJS in 20 Minutes

Category Popularity

0-100% (relative to Proximity School of Design and PixiJS)
Design Tools
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100
Productivity
100 100%
0% 0
Flowcharts
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, PixiJS seems to be more popular. It has been mentiond 69 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Proximity School of Design mentions (0)

We have not tracked any mentions of Proximity School of Design yet. Tracking of Proximity School of Design recommendations started around Mar 2021.

PixiJS mentions (69)

  • Chapter 1: Boring SVG Manipulation
    And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / 21 days ago
  • JSON Canvas – An open file format for infinite canvas data
    The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 3 months ago
  • A Visual Interactive Guide to Bloom Filters
    Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 4 months ago
  • My thought on different engines
    For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 6 months ago
  • Ask HN: Possible to make a game engine in the browser?
    Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 8 months ago
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What are some alternatives?

When comparing Proximity School of Design and PixiJS, you can also consider the following products

Eagle App - Unify your creative inspiration in one place. Store anything – inspiring images, design mockups, illustrations, screenshots and more.

Three.js - A JavaScript 3D library which makes WebGL simpler.

MRN - A Material Design style React Native component library.

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

Atomize React - An open source design system for ReactJS

p5.js - JS library for creating graphic and interactive experiences