Based on our record, AmbientCG should be more popular than Poliigon. It has been mentiond 86 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
But of course there will always be cases where this is just not possible or economically feasible to do (It can be very time-consuming) so I've got a subscription to Poliigon as well - They've got very high quality materials, textures, HDRI's and models too and a very nice thing about their site is that you can pick exactly which 3D software and which render engine you're using, so you get a tailored product for... Source: over 1 year ago
4) Lacks interesting props. Look at poliigon.com or 3dsky.org for examples of kitchens with more intricate props. Source: almost 2 years ago
Made with geometry nodes, following a Bad Normals tutorial. The HDRI lighting is from hdrlabs.com and the ground texture is from poliigon.com - the leaf model and texture also belong to Bad Normals. Source: about 2 years ago
Nice :). Yes, I added falling snow in post. Ground is snow material from poliigon.com. Rest is done with poly snow plugin. I tried tyflow and forest pack with blobmesh, but poly snow was easiest and fastest way to add snow. Source: about 2 years ago
- you also need to learn how to animate walking or fps at least which is pretty easy and also I think you should honestly use poliigon.com for models (not sponsered). Source: about 2 years ago
I'v got reference of texture for 3d model but not what I looking for https://ambientcg.com. Source: 10 months ago
Voronoi diagrams are a great basis for organic shapes in computer graphics, including lava with chunks of rock. Shader Graph's built-in Voronoi node doesn't provide enough information about the edges between cell 'regions', so I made my own based on code by Inigo Quilez, then made it possible to customise the shape of the cells and animate them over time. A couple of textures from ambientcg.com later and you've... Source: 10 months ago
Well you could get textures on sites like ambientcg.com. They have a seperate AO texture. You'll have to use the roughness as a specular or make your own. Just invert the colours of the roughness at the most basic. Use the normal GL file too. Source: 11 months ago
These 2 sites have some decent Textures to take advange of the standard material: https://substance3d.adobe.com/community-assets? Https://ambientcg.com. Source: 12 months ago
Increase the bevels all around, they are abit small and it makes everything look too sharp, also add some imperfections like scratches, spots where roughness is more than others, maybe dust, and of course fingerprints, you can do it all on blender with some simple online textures and a little shader nodes, here’s a website with good textures with a license for person and commercial uses - https://ambientcg.com/. Source: 12 months ago
Textures.com - Textures.com is a website that offers digital pictures of all sorts of materials.
Poly Haven - Poly Haven (formerly known as Texture Haven) is an online website where you will find scanned textures without any cost and that are of high quality.
3D Textures - Free textures to add depth and realism to your renders
Texture Haven - High-quality PBR textures for free to everyone, with no catch.
Quixel Megascans - Megascans is the world's largest 3D asset scans library full of high-resolution, PBR-calibrated surfaces, vegetation and modular scanned assets.
3dxo.com - 3dxo.com is a great place for both professionals and hobbyists to find some really cool, free 3D models.