Based on our record, PlayFab seems to be a lot more popular than Spot.io. While we know about 16 links to PlayFab, we've tracked only 1 mention of Spot.io. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: 6 months ago
I’ve used playfab in the past to good success https://playfab.com/. Source: about 1 year ago
Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: over 1 year ago
Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: over 2 years ago
This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: over 2 years ago
+1 In my previous stint, I had worked with Spot (https://spot.io/) as one of our vendors. Absolutely great product, amazing customer support and ability to take feature requests, or otherwise address our pain points quickly and effectively. - Source: Hacker News / about 1 month ago
FWIW, I am also a big spot.io fan for our workload. During the holidays I run 30-50% spot instances and run 100% spot most of the year. Source: over 1 year ago
Also, you definitely should look into Reservations, and (sale pitch coming) Spot can help you manage those. Source: over 1 year ago
All of this is on spot-instances. We used spot.io (I believe the product is called "Ocean") and they basically took care of all the backend logic to make spot-instances available for the ECS cluster. Source: about 2 years ago
Does cloud provider matter? I would say/think so. Not just cloud provider, but further more, how you set it up, which begets cloud provider. Are you setting it up with only the aws cli? Or did you terraform it? Maybe you chose a particular terraform module or maybe you used eksctl. Maybe you used kops or kubeadm. All these things matter when you get to cluster autoscaling, tainting particular node types to... Source: almost 3 years ago
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