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Based on our record, PlayFab should be more popular than Nchan. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: 6 months ago
I’ve used playfab in the past to good success https://playfab.com/. Source: about 1 year ago
Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: over 1 year ago
Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: about 2 years ago
This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: about 2 years ago
It could be implemented with STOMP, or Mercure (goes well with API-Platform, written in PHP/Symfony), you could write your own with the help of nchan and scale it via Redis. If it's a web service, the best practices for operating and scaling are well established, Godot then just becomes another client. Source: about 1 year ago
NginX comes with an nchan extension which supports interval polling, long polling, websockets, SSE, etc., so you can find a method that matches your latency requirements. Source: over 1 year ago
Anyone considering augmenting an existing web service with Websockets should take look at the Nchan nginx plugin. https://nchan.io/. - Source: Hacker News / over 2 years ago
I can find socket.io, faye, deepstream.io , autobahn-js and nchan, centrifugo. Can you also explain why you chose it and if you had troubles with some other solution? Source: about 3 years ago
Nakama - Nakama is an open-source distributed social and realtime server for games and apps.
Socket.io - Realtime application framework (Node.JS server)
Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.
deepstream.io - A scalable server for realtime webapps
Photon Engine - Independent networking engine and multiplayer platform.
Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.