Software Alternatives & Reviews

PlayFab VS Nchan

Compare PlayFab VS Nchan and see what are their differences

PlayFab logo PlayFab

PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Nchan logo Nchan

Nchan is a scalable, configurable pub/sub server for the modern web, built as a module for the...
  • PlayFab Landing page
    Landing page //
    2022-01-14
  • Nchan Landing page
    Landing page //
    2019-08-11

PlayFab videos

GameSparks vs PlayFab: Best Price? Trust? Features? Current+Future Value?

More videos:

  • Tutorial - PlayFab Tutorial - Multiplayer Back-End for Unity
  • Review - Meet Playfab - The Intelligent Backend Platform for Games

Nchan videos

No Nchan videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to PlayFab and Nchan)
Developer Tools
87 87%
13% 13
Mobile Push Messaging
0 0%
100% 100
Game Development
100 100%
0% 0
App Development
85 85%
15% 15

User comments

Share your experience with using PlayFab and Nchan. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, PlayFab should be more popular than Nchan. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PlayFab mentions (16)

  • Multiplayer developers, how do you store player data?
    I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: 6 months ago
  • Any suggestion for a backend as a service for highscore/ranking data that is more customizable than Google Play?
    I’ve used playfab in the past to good success https://playfab.com/. Source: about 1 year ago
  • Magtatanong lang po.
    Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: over 1 year ago
  • Leaderboard online in Unreal Engine 4.26
    Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: about 2 years ago
  • The Fundamentals of LiveOps with PlayFab
    This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: about 2 years ago
View more

Nchan mentions (4)

  • What is the best way to write a dedicated server?
    It could be implemented with STOMP, or Mercure (goes well with API-Platform, written in PHP/Symfony), you could write your own with the help of nchan and scale it via Redis. If it's a web service, the best practices for operating and scaling are well established, Godot then just becomes another client. Source: about 1 year ago
  • What ways are there to poll an endpoint from the client
    NginX comes with an nchan extension which supports interval polling, long polling, websockets, SSE, etc., so you can find a method that matches your latency requirements. Source: over 1 year ago
  • The WebSocket Handbook
    Anyone considering augmenting an existing web service with Websockets should take look at the Nchan nginx plugin. https://nchan.io/. - Source: Hacker News / over 2 years ago
  • Which self hosted Pub/Sub realtime technology (websockets etc) do you use and why?
    I can find socket.io, faye, deepstream.io , autobahn-js and nchan, centrifugo. Can you also explain why you chose it and if you had troubles with some other solution? Source: about 3 years ago

What are some alternatives?

When comparing PlayFab and Nchan, you can also consider the following products

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

Socket.io - Realtime application framework (Node.JS server)

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

deepstream.io - A scalable server for realtime webapps

Photon Engine - Independent networking engine and multiplayer platform.

Pusher - Pusher is a hosted API for quickly, easily and securely adding scalable realtime functionality via WebSockets to web and mobile apps.