Software Alternatives, Accelerators & Startups

PixiJS VS SuperCollider

Compare PixiJS VS SuperCollider and see what are their differences

PixiJS logo PixiJS

Fast and flexible WebGL-based HTML5 game and app development library.

SuperCollider logo SuperCollider

A real time audio synthesis engine, and an object-oriented programming language specialised for...
  • PixiJS Landing page
    Landing page //
    2023-07-25
  • SuperCollider Landing page
    Landing page //
    2022-04-25

PixiJS videos

PixiJS Part 3: Renderer, Ticker, & Stage

More videos:

  • Review - Learn PixiJS in 20 Minutes

SuperCollider videos

Making Music with SuperCollider

Category Popularity

0-100% (relative to PixiJS and SuperCollider)
Javascript UI Libraries
100 100%
0% 0
3D
0 0%
100% 100
Flowcharts
100 100%
0% 0
Music Generation
0 0%
100% 100

User comments

Share your experience with using PixiJS and SuperCollider. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, PixiJS should be more popular than SuperCollider. It has been mentiond 69 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PixiJS mentions (69)

  • Chapter 1: Boring SVG Manipulation
    And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / 28 days ago
  • JSON Canvas – An open file format for infinite canvas data
    The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 3 months ago
  • A Visual Interactive Guide to Bloom Filters
    Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 4 months ago
  • My thought on different engines
    For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 6 months ago
  • Ask HN: Possible to make a game engine in the browser?
    Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 8 months ago
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SuperCollider mentions (31)

  • Harnessing Screams with Tidal Looper
    Since then, I've been working more and more with TidalCycles. TidalCycles is an open-source live coding framework for creating patterns written in Haskell. TidalCycles uses SuperCollider on the backend, another language I've been using for live coding. Recently, I started using Tidal Looper for live vocal processing. This blog post will walk you through what you need to get started with vocal looping with Tidal... - Source: dev.to / about 1 month ago
  • Csound
    Csound is... "interesting". If you want to play with something more modern, have a look at https://supercollider.github.io/ instead. - Source: Hacker News / 10 months ago
  • MuseScore 4.1 is now available
    For the intrepid, especially those annoyed with the purported input-sluggishness of musescore et al, an interesting text-based alternative is LilyPond https://lilypond.org/ My dad wrote an opera using LilyPond in vim, though I believe these days he's actually doing more with supercollider, which skips sheetmusic and goes right to sounds: https://supercollider.github.io/. - Source: Hacker News / 11 months ago
  • Why'd you choose programming?
    Weirdly enough,I got into programming through music. I got into making experimental electronic music and ended up learning SuperCollider. Figured I’d have to get a real job at some point and I liked learning Supercollider enough that I figured I should try to go back to school and learn some more useful programming languages. Source: about 1 year ago
  • 13 Years of History Teaching - Now Thrown Into CS.
    So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by... Source: about 1 year ago
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What are some alternatives?

When comparing PixiJS and SuperCollider, you can also consider the following products

Three.js - A JavaScript 3D library which makes WebGL simpler.

Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

Sonic Pi - Sonic Pi is a new kind of instrument for a new generation of musicians. It is simple to learn, powerful enough for live performances and free to download.

p5.js - JS library for creating graphic and interactive experiences

ChucK - A strongly-timed music programming language