Based on our record, Supabase seems to be a lot more popular than Photon Engine. While we know about 429 links to Supabase, we've tracked only 2 mentions of Photon Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Source: photonengine.com (provides server networking and hosting for tens of millions of daily users on steam and other platforms). Source: over 2 years ago
With Steam you get 70% of the money you make from your game, and it costs $100 to put your game on the platform. But you get stuff like Steam Networking, VAC, Steam Achievements, etc. You might also get more sales if you put your game on Steam. With itch.io however, you get 100% of the money you make, and it's free to put your game on the platform. The problem is you will get less players than if you were to put... Source: over 2 years ago
I didn't really give much thought as to which backend I would use. I already had 2 projects in Supabase (BOXCUT & MineWork), but also a few projects in Firebase too. I was more concerned at the time at actually building the product. - Source: dev.to / 4 days ago
Sign up for SupaBase: Head over to SupaBase and sign up. Create a new workspace and project with your preferred names. - Source: dev.to / 10 days ago
Setting up Supabase Create a new Supabase project, and get The connection string for the database from settings > Database. - Source: dev.to / 10 days ago
Built with Supabase, Astro, Unreal Speech, Stable Diffusion, Replicate, Metropolitan Museum of Art. - Source: dev.to / 10 days ago
Supabase will be used for storing article data in the database and the cover image of the article in storage. Chakra UI will be used to provide style to the elements. By using both, we can build the blog with ease. - Source: dev.to / 10 days ago
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