p5.js might be a bit more popular than Phaser. We know about 146 links to it since March 2021 and only 124 links to Phaser. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I've started working on a simple interactive version of my portfolio using Phaser.js. - Source: dev.to / 6 months ago
Https://phaser.io/. It’s more of a game framework in JavaScript with built in libraries for collision. The getting started tutorial is decent/short and gives a good idea of what is going on. - Source: Hacker News / 8 months ago
This is first time I used Phaser for making a game but it's a very nice and easy HTML5 framework and I follow tutorial to use phaser and after few of them, I tried to add few things and make the gameplay how I would enjoy, so I learn about spritesheets and audios and then how many states we have to keep in mind while building a game, like preload(), create() and update() and how to manage these before adding... - Source: dev.to / 8 months ago
Phasor which uses TypeScript or JavaScript. - Source: dev.to / 12 months ago
If you're targeting the browser first why not use a browser first library like PhaserJS [0]?. I don't see a reason to work around with WASM; HTML5 canvas might be everything that you need. [0] https://phaser.io/. - Source: Hacker News / about 1 year ago
p5.js is a JavaScript library that I've enjoyed messing with. It's related to Processing. https://p5js.org/. - Source: Hacker News / 3 months ago
Art Blocks, founded by Erick Calderon in 2020, is a platform that enables artists to create generative art using blockchain technology. It operates on the Ethereum blockchain, leveraging smart contracts to mint unique art pieces as NFTs. The process begins with artists submitting scripts that define the artwork's parameters. Once approved, these scripts generate unique pieces upon purchase, offering collectors a... - Source: dev.to / 3 months ago
In my experience with AI code generation, in visual projects like UI development or JavaScript based animation (using three.js or p5.js) etc. AI tools work pretty well. - Source: dev.to / 3 months ago
For this most recent assignment we were tasked with contributing a larger feature to an open source project. During my time with the previous assignment I worked on a game engine called Litecanvas, inspired engine by libraries like raylib and p5.js/Processing. - Source: dev.to / 6 months ago
Let’s not forget P5js which has a long and esteemed history of helping to teach kids and more to program. It’s browser based so it’s compatible with every OS and requires no install. FOSS with an active community of users and contributors. I personally taught some middle schoolers with zero programming experience how to make interactive monsters in 1 hour. It was awesome! https://p5js.org/. - Source: Hacker News / 7 months ago
Unity - The multiplatform game creation tools for everyone.
Pixi.js - Fast lightweight 2D library that works across all devices
Godot Engine - Feature-packed 2D and 3D open source game engine.
Processing - C++ and Java programming at the speed of thought.
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
Three.js - A JavaScript 3D library which makes WebGL simpler.
I am a huge Javascript fan and absolutely love Javascript development, and how much it has evolved in the last 10 years.
I have not done anything with Phaser, yet, but would like to at some point. I am interested in Javascript game development, so it is my main reason to check it out.
I have actually made some interactive browser games using p5.js. So it's an option. I'd love to see if Phaser makes things any easier.
The p5.js library made it super easy to use images and sounds. I enjoyed it a lot. I am probably not allowed to do link-sharing or self-promoting, so I will not be sharing my games in this review, unfortunately.
I recommend - Phaser.