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Based on our record, Pixi.js should be more popular than PatternPad. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Design beautiful custom patterns effortlessly with PatternPad. - Source: dev.to / 5 months ago
PatternPad: It generates graphical patterns based on a variety of parameters. This results in an endless number of variations. You can choose from popular styles or create your own individual pattern. - Source: dev.to / about 1 year ago
That's an SVG pattern in a CSS background-image property, the exact line of code is here. If memory serves me correctly, I used this site to generate the pattern: https://patternpad.com/. Source: about 3 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
Patterninja - Create patterns online
p5.js - JS library for creating graphic and interactive experiences
Pattern Monster - Pattern Monster is a pattern maker app to create vector patterns for your projects
Anime.js - Lightweight JavaScript animation library
MagicPattern - The best design toolbox with 10+ tools for anyone
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.