Based on our record, PlayCanvas seems to be a lot more popular than PaperWM. While we know about 29 links to PlayCanvas, we've tracked only 1 mention of PaperWM. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I presumes this is probably out of the scope, but curious if there's interest to implement tiled scrolling behavior (https://github.com/paperwm/paperwm). I liked paperwm a lot, but couldn't find anything similar on Windows or else. Source: almost 2 years ago
For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: 10 months ago
PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: 11 months ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: 12 months ago
The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: 12 months ago
Hey, I do not have any experience with deepar.ai so I’m not super familiar with the process using that platform. In my opinion I’d probably recommend another platform to try and accomplish this. Since you mentioned that you have everything set up in a engine already (lens studio) I’d recommend you just use a webxr engine. In my experience the two best engines are https://playcanvas.com and... Source: 12 months ago
i3 - A dynamic tiling window manager designed for X11, inspired by wmii, and written in C.
Unity - The multiplatform game creation tools for everyone.
i3-gaps - i3-gaps is a fork of i3wm, a tiling window manager for X11.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Xmonad - xmonad is a dynamically tiling X11 window manager that is written and configured in Haskell.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.