Software Alternatives & Reviews

Paper.js VS Babylon.js

Compare Paper.js VS Babylon.js and see what are their differences

Paper.js logo Paper.js

Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.

Babylon.js logo Babylon.js

A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio
Not present
  • Babylon.js Landing page
    Landing page //
    2023-04-30

Paper.js videos

Revision clouds in AutoCAD using Paper.js

Babylon.js videos

Learn the Basics of Babylon.js in 35 MINUTES

Category Popularity

0-100% (relative to Paper.js and Babylon.js)
Javascript UI Libraries
100 100%
0% 0
Game Development
0 0%
100% 100
Flowcharts
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Paper.js and Babylon.js

Paper.js Reviews

20+ JavaScript libraries to draw your own diagrams (2022 edition)
Paper.js is an open source vector graphics scripting framework that runs on top of the HTML5 Canvas. It offers a clean Scene Graph / Document Object Model and a lot of powerful functionality to create and work with vector graphics and bezier curves, all neatly wrapped up in a well designed, consistent and clean programming interface. It’s based on (and largely compatible)...
8 Best Free and Open-Source Drawing Libraries in JavaScript
The Paper.js library is another free and open-source solution for people who want to draw using JavaScript. The library uses canvas to handle its drawing animations. However, its primary focus is vector-based drawings instead of raster images.

Babylon.js Reviews

We have no reviews of Babylon.js yet.
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Social recommendations and mentions

Based on our record, Paper.js should be more popular than Babylon.js. It has been mentiond 11 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Paper.js mentions (11)

  • How Framer/Figma is built?
    I started with angular and paper.js: http://paperjs.org/. Source: 11 months ago
  • Polygon JS libraries
    In a thread in the Processing forum, Boolean operations in polygons , user ErraticGenerator suggests using g.js or Paper.js. Source: about 1 year ago
  • Looking for a javascript library with good wrapping support
    It is likely that paper.js provides the functionality needed. I will probably investigate it at some point since it appears to be the more popular library Compare paper.js & bezier.js. Source: about 1 year ago
  • Animating an svg
    Just remember you can do some SVG displacement with Paper.JS. Source: over 1 year ago
  • Diagnosing RangeError: Maximum call stack size exceeded in React KeyEscapeUtils
    Our webapp is written with React and Redux using the official react-redux bindings. Another primary library used in this web app is PaperJS. We recently transitioned this to being a Redux app, though it has used React for a while. Source: almost 2 years ago
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Babylon.js mentions (6)

  • [AskJS] Is it advisable to use Unity to develop games using JavaScript?
    Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: about 1 year ago
  • Loading maps and other elements in html5
    Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 1 year ago
  • Made a WebGL gallery to show off some shaders and my new song. Built w/ Babylon.js
    All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 2 years ago
  • Game engine for a 3D multiplayer browser game
    BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 2 years ago
  • Resizing a Godot HTML5 game to fit screens such as mobile.
    I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: almost 3 years ago
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What are some alternatives?

When comparing Paper.js and Babylon.js, you can also consider the following products

p5.js - JS library for creating graphic and interactive experiences

PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.

Three.js - A JavaScript 3D library which makes WebGL simpler.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Pixi.js - Fast lightweight 2D library that works across all devices

Tombstone Engine - A direct successor to the C4 engine.