Based on our record, Babylon.js should be more popular than Panda3D. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Panda3D [0] (which is what Ursina uses under the hood) and Pygame can both run on the web due to PygBag [1]. Truth be told you can build a game on any tool, obviously the tool you choose will help shape the game you make - but it's more about keeping at it then the underlying technology. Personally I really like Panda3D and feel like it doesn't get enough attention. It's scene graph [3] is interesting because it... - Source: Hacker News / 11 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / over 1 year ago
Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: over 2 years ago
Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 2 years ago
All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 3 years ago
BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 3 years ago
I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: almost 4 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Unity - The multiplatform game creation tools for everyone.
Tombstone Engine - A direct successor to the C4 engine.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.