Software Alternatives, Accelerators & Startups

Tombstone Engine VS Babylon.js

Compare Tombstone Engine VS Babylon.js and see what are their differences

Tombstone Engine logo Tombstone Engine

A direct successor to the C4 engine.

Babylon.js logo Babylon.js

A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio
  • Tombstone Engine Landing page
    Landing page //
    2023-04-07
  • Babylon.js Landing page
    Landing page //
    2023-04-30

Tombstone Engine features and specs

  • Cross-Platform Support
    Tombstone Engine supports various platforms, including Windows, macOS, Linux, and game consoles, making it versatile for developers targeting multiple systems.
  • Advanced Graphics
    The engine offers advanced rendering capabilities with support for features such as physically based rendering, volumetric effects, and dynamic shadows.
  • C++ Based
    Users familiar with C++ can leverage their existing knowledge for efficient development and access to low-level system functions.
  • Customizable Workflow
    Tombstone provides a flexible and customizable workflow, allowing developers to tailor tools and features to suit specific project needs.
  • Efficient Performance
    The engine is designed for high performance, providing optimized code paths and efficient memory management suited for resource-intensive applications.

Possible disadvantages of Tombstone Engine

  • Limited User Community
    Compared to more popular engines, Tombstone has a smaller user base, which may result in fewer community resources and third-party support.
  • Steeper Learning Curve
    Due to its C++ foundation and advanced features, beginners may find it challenging to learn and navigate compared to engines with more straightforward interfaces.
  • Less Frequent Updates
    Tombstone Engine may not receive updates and new features as regularly as some of its competitors, potentially lagging behind in industry trends.
  • Smaller Ecosystem
    With fewer plugins and extensions available, developers may need to implement custom solutions for specific needs.
  • Licensing Costs
    For larger commercial projects, the costs associated with licensing could be higher compared to free or open-source alternatives.

Babylon.js features and specs

  • Comprehensive Feature Set
    Babylon.js offers a wide range of features that support 3D rendering, physics, animations, and more, making it a complete framework for developing advanced 3D applications.
  • WebGL Support
    It is built on top of WebGL and provides powerful tools to create stunning graphics that can run directly in web browsers without additional plugins.
  • Open Source
    Babylon.js is open source and freely available under the Apache License 2.0, allowing for community contributions and use in both personal and commercial projects.
  • Active Community
    There is a vibrant and supportive community around Babylon.js, offering a wealth of resources, tutorials, and forums for troubleshooting and development advice.
  • Ease of Use
    The framework is designed to be beginner-friendly, with extensive documentation and an intuitive API, which facilitates learning and adoption.
  • Cross-Platform
    Babylon.js applications can run on various devices and platforms including desktops, tablets, and smartphones, ensuring broad user reach.

Possible disadvantages of Babylon.js

  • Performance Limitations
    While Babylon.js is powerful, applications might encounter performance bottlenecks with very complex scenes due to the limitations inherent to JavaScript and WebGL.
  • Learning Curve
    For developers who are new to 3D graphics or WebGL, there can be a steep learning curve to effectively utilize all features of Babylon.js.
  • Browser Dependency
    As a JavaScript framework reliant on WebGL, Babylon.js applications can be affected by differences in browser support and performance.
  • Limited Offline Capability
    Since Babylon.js is designed for the web, developing applications with full offline functionality can be challenging compared to native applications.

Tombstone Engine videos

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Babylon.js videos

Learn the Basics of Babylon.js in 35 MINUTES

Category Popularity

0-100% (relative to Tombstone Engine and Babylon.js)
Game Development
49 49%
51% 51
Game Engine
45 45%
55% 55
Java
56 56%
44% 44
3D Game Engine
42 42%
58% 58

User comments

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Social recommendations and mentions

Based on our record, Babylon.js should be more popular than Tombstone Engine. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Tombstone Engine mentions (2)

  • making a commercial game without a game engine
    For c++ engines that arent unreal, I would check out c4 engine: https://c4engine.com/ Or Open 3D Engine: https://www.o3de.org/ I personally havnt used either, but next home/indie project I do targeting modern hardware I will most likely use one of those. Source: over 2 years ago
  • Starting GameDev
    Foundations of Game Engine Development. There are only two books out in the series. But Eric Lengyel has really good math books. He has some older books but I think the math book in the Foundation series is excellent. He is also the author of a https://c4engine.com/ and https://sluglibrary.com/ The font library is amazing. Source: almost 4 years ago

Babylon.js mentions (6)

  • [AskJS] Is it advisable to use Unity to develop games using JavaScript?
    Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: over 2 years ago
  • Loading maps and other elements in html5
    Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 2 years ago
  • Made a WebGL gallery to show off some shaders and my new song. Built w/ Babylon.js
    All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 3 years ago
  • Game engine for a 3D multiplayer browser game
    BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 3 years ago
  • Resizing a Godot HTML5 game to fit screens such as mobile.
    I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: almost 4 years ago
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What are some alternatives?

When comparing Tombstone Engine and Babylon.js, you can also consider the following products

BYOND - BYOND is the premier community for making and playing online multiplayer games.

PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.

Construct 2 - Scirra Construct is a 2D game development engine with a focus on building games visually.

Godot Engine - Feature-packed 2D and 3D open source game engine.

ct.js - ct.js is a 2D game editor (desktop app) based on web technologies.

Armory3D - Armory 3D is a free and open source game development software developed using Haxe and Kha and made to run inside Blender.