Based on our record, Spline should be more popular than OpenToonz. It has been mentiond 50 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I know a coworker that uses clip studio. Also if you're adventurous, Blender with grease pencil might be a great option. See also: Https://animationpaper.com/ Https://opentoonz.github.io/e/ neat! yt. Source: 6 months ago
OpenToonz is a free open source program that branched off the premium version in 2016, and has a few well-known movies and TV shows made with it (including a number of Ghibli films, SpongeBob SquarePants, and Steven Universe). Source: 11 months ago
For 2D animations you could have a look at OpenToonz. As the name suggests, it is a free OpenSource software. It obviously has a bit of a learning curve, but I had fun with it. Source: 11 months ago
Another example is OpenToonz[0], which is one of the animation tools used by Studio Ghibli and developed in collaboration with Studio Ghibli, another Japanese company called Dwango, and an Italian company called Digital Video. Although, Digital Video does have a premium, paid version called Toonz[1]. 0: https://opentoonz.github.io/e/ 1: https://www.toonzpremium.com/. - Source: Hacker News / over 1 year ago
As long as you’ve downloaded it from the main website: https://opentoonz.github.io/e/ then you should be good. Source: over 1 year ago
Before UX, I was an Industrial Designer. I used Solidworks and KeyShot (and some Unreal Engine for Arch Viz). If you don't plan on doing Arch Viz or serious ID, then you should look at other 3D programs that's easier to learn. Check out: https://spline.design/, Adobe's (I forgot which one), or Vectary. I personally prefer Spline. I haven't touched it in awhile though cos I have been coding more lately. Source: 6 months ago
You could start with Spline right from a web browser for free. It’s fairly new but very approachable for a total 3D newbie and you could offer your work to web builder who need to inject 3D into their websites with ease, and you can export AR experiences for iOS devices. Then you can move up to Blender to create more complex scenes. https://spline.design. Source: 10 months ago
I just started making 3d models and stumbled upon https://spline.design/, this thing is like the Figma of 3D but it paid and I cannot export my models, I have a shitty low-end laptop but it works well (i3 10 gen, 8GB, and SSD) please recommend a tool that has the same functionality keeping in mind my restraints. (I just want to make 3d assets for websites or games and export them in gltf, glb, stl formats). Source: about 1 year ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: about 1 year ago
If you have a .gltf file with high quality textures this can be done using Spline Design. Source: about 1 year ago
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