Based on our record, GDevelop seems to be a lot more popular than OpenModelica. While we know about 75 links to GDevelop, we've tracked only 6 mentions of OpenModelica. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I have used https://openmodelica.org/. It's another one of those "invest substantial time understanding what they are doing, and you will likely be rewarded." Simple things are simple, but I found it took longer than I would have like to bang out e.g. a PID algo with a particular motor and load. If you want to try this, buy the book, and follow it to the end. Then keep learning, as you build more and more... - Source: Hacker News / 11 months ago
If the robot simulation doesn't need to pick up stuff or take into account changing contacts with other objects you can use Modelica's Multibody library which you can run for free with OpenModelica. This will be more accurate than other simulators because modelica can analytically solve the dynamics equations. You don't need to write them either just to connect blocks for various components. Source: about 1 year ago
OpenModelica consists of a combination of graphical and written components to simulate dynamic systems. I don’t know what control system feature set might be available. AMESIM is a more extensive paid tool that operates on the same Modelica modeling language. IIRC, at least Simuscape operates on Modelica under the hood. Source: about 1 year ago
It shouldn't be too difficult to model in Modelica. You could approximate the pendula in 1D with masses on springs or just use Modelica's multibody library. Source: about 1 year ago
Modelica is a good start, at the very least in showing how to break a complex machine with many physical phenomena into components. Modeling accuracy and ease are generally opposed. Https://openmodelica.org/. Source: almost 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 8 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 8 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: 11 months ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: 11 months ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: 12 months ago
Pspice - OrCAD PSpice technology provides the best, high-performance circuit simulation to analyze and refine your circuits, components, and parameters before committing to layout and fabrication
Godot Engine - Feature-packed 2D and 3D open source game engine.
Circuit Simulator - Animated electronic circuit simulator using ideal components to visualize voltage and current.
Unity - The multiplatform game creation tools for everyone.
Oregano - oregano - An electrical engineering tool for GNOME
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.