This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than OpenModelica. While we know about 196 links to Unity, we've tracked only 6 mentions of OpenModelica. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I have used https://openmodelica.org/. It's another one of those "invest substantial time understanding what they are doing, and you will likely be rewarded." Simple things are simple, but I found it took longer than I would have like to bang out e.g. a PID algo with a particular motor and load. If you want to try this, buy the book, and follow it to the end. Then keep learning, as you build more and more... - Source: Hacker News / 11 months ago
If the robot simulation doesn't need to pick up stuff or take into account changing contacts with other objects you can use Modelica's Multibody library which you can run for free with OpenModelica. This will be more accurate than other simulators because modelica can analytically solve the dynamics equations. You don't need to write them either just to connect blocks for various components. Source: about 1 year ago
OpenModelica consists of a combination of graphical and written components to simulate dynamic systems. I don’t know what control system feature set might be available. AMESIM is a more extensive paid tool that operates on the same Modelica modeling language. IIRC, at least Simuscape operates on Modelica under the hood. Source: about 1 year ago
It shouldn't be too difficult to model in Modelica. You could approximate the pendula in 1D with masses on springs or just use Modelica's multibody library. Source: about 1 year ago
Modelica is a good start, at the very least in showing how to break a complex machine with many physical phenomena into components. Modeling accuracy and ease are generally opposed. Https://openmodelica.org/. Source: over 1 year ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 4 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 5 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 5 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 9 months ago
Also, if you really want to make a game, you could try learning C# (it's very similar to Java) and use https://unity.com/ (Unity 3D is free if you have less than $100K of revenue/funding within the past 12 months). Source: 10 months ago
Circuit Simulator - Animated electronic circuit simulator using ideal components to visualize voltage and current.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Pspice - OrCAD PSpice technology provides the best, high-performance circuit simulation to analyze and refine your circuits, components, and parameters before committing to layout and fabrication
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Oregano - oregano - An electrical engineering tool for GNOME
Godot Engine - Feature-packed 2D and 3D open source game engine.