Software Alternatives & Reviews

OpenGL VS Armor Paint

Compare OpenGL VS Armor Paint and see what are their differences

OpenGL logo OpenGL

OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics...

Armor Paint logo Armor Paint

Armor paint is a standalone software for 3d texture painting in PBR.
  • OpenGL Landing page
    Landing page //
    2021-09-25
  • Armor Paint Landing page
    Landing page //
    2023-07-25

OpenGL videos

OSBUDDY 3.0 OPENGL REVIEW - Not as promised??

More videos:

  • Review - Latest OpenGL and Vulkan GPU drivers Pubg gaming Review Poco F1 | 0.18 Mad Miramar Update
  • Review - OpenGL Basic (Fastest Review)

Armor Paint videos

Armor Paint | Rifle Timelapse

Category Popularity

0-100% (relative to OpenGL and Armor Paint)
Game Engine
100 100%
0% 0
3D
0 0%
100% 100
Game Development
74 74%
26% 26
3D Modeling
0 0%
100% 100

User comments

Share your experience with using OpenGL and Armor Paint. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, Armor Paint seems to be more popular. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

OpenGL mentions (0)

We have not tracked any mentions of OpenGL yet. Tracking of OpenGL recommendations started around Mar 2021.

Armor Paint mentions (18)

  • 3D and 2D: Testing out my cross-platform graphics engine
    I am glad people are working on it!! Have you seen Kha by any chance? It has similar goals. I find it quite awesome, but it won't gain mass adoption for a bunch of reasons. https://github.com/Kode/Kha, which is utilised by ArmorPaint https://armorpaint.org. I also use Zui for my own bespoke 2D game engine. I find this tech and tooling really quite amazing (just look at how little source code Zui has) given just... - Source: Hacker News / 29 days ago
  • Best practice workflow for importing objects from Blender to Unreal
    A lot of people use Substance Painter (or other tools - thinking of trying out Armor Paint at some point) to make the textures separately after making the mesh and UVs in Blender. It's definitely possible to do texturing and so on within Blender as well, but I personally haven't found a good workflow for this yet for producing high-quality results. Source: 9 months ago
  • KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
    One of the best examples of this is Armorpaint an open source texture painting tool. Source: about 1 year ago
  • Texturing Programs
    ArmorPaint - haven't used that one, but it looks promissing. Source: about 1 year ago
  • Getting into modding
    - Snowrunner Game - from either steam or epic games - Text Editor - I use atom from GitHub (https://atom.io/) - 3D modelling Software - I use Blender (https://www.blender.org/download/) - Texturing Software - I use ArmorPaint (https://armorpaint.org/) - Image Software that can open and edit tga files - I use Affinity Designer (https://affinity.serif.com/en-gb/designer/) - File zip Software - I use 7zip... Source: over 1 year ago
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What are some alternatives?

When comparing OpenGL and Armor Paint, you can also consider the following products

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

Quixel Mixer - Mixer is a PBR creation suite that uses brushes and non-destructive layering to generate all types of maps.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

3D-Coat - 3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.

Unity - The multiplatform game creation tools for everyone.

Substance 3D Painter - Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model. Breathe life into your art.