Software Alternatives, Accelerators & Startups

Armor Paint VS SDL

Compare Armor Paint VS SDL and see what are their differences

Armor Paint logo Armor Paint

Armor paint is a standalone software for 3d texture painting in PBR.

SDL logo SDL

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...
  • Armor Paint Landing page
    Landing page //
    2023-07-25
  • SDL Landing page
    Landing page //
    2023-09-26

Armor Paint videos

Armor Paint | Rifle Timelapse

SDL videos

Useful review features in SDL Trados Studio

More videos:

  • Review - Reviewing translations in SDL Trados Studio 2019
  • Review - Doral SDL-A All-Season TIRE REVIEW + SNOW

Category Popularity

0-100% (relative to Armor Paint and SDL)
3D
100 100%
0% 0
Game Engine
0 0%
100% 100
3D Modeling
100 100%
0% 0
Game Development
22 22%
78% 78

User comments

Share your experience with using Armor Paint and SDL. For example, how are they different and which one is better?
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Social recommendations and mentions

SDL might be a bit more popular than Armor Paint. We know about 18 links to it since March 2021 and only 18 links to Armor Paint. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Armor Paint mentions (18)

  • 3D and 2D: Testing out my cross-platform graphics engine
    I am glad people are working on it!! Have you seen Kha by any chance? It has similar goals. I find it quite awesome, but it won't gain mass adoption for a bunch of reasons. https://github.com/Kode/Kha, which is utilised by ArmorPaint https://armorpaint.org. I also use Zui for my own bespoke 2D game engine. I find this tech and tooling really quite amazing (just look at how little source code Zui has) given just... - Source: Hacker News / about 1 month ago
  • Best practice workflow for importing objects from Blender to Unreal
    A lot of people use Substance Painter (or other tools - thinking of trying out Armor Paint at some point) to make the textures separately after making the mesh and UVs in Blender. It's definitely possible to do texturing and so on within Blender as well, but I personally haven't found a good workflow for this yet for producing high-quality results. Source: 9 months ago
  • KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
    One of the best examples of this is Armorpaint an open source texture painting tool. Source: about 1 year ago
  • Texturing Programs
    ArmorPaint - haven't used that one, but it looks promissing. Source: over 1 year ago
  • Getting into modding
    - Snowrunner Game - from either steam or epic games - Text Editor - I use atom from GitHub (https://atom.io/) - 3D modelling Software - I use Blender (https://www.blender.org/download/) - Texturing Software - I use ArmorPaint (https://armorpaint.org/) - Image Software that can open and edit tga files - I use Affinity Designer (https://affinity.serif.com/en-gb/designer/) - File zip Software - I use 7zip... Source: over 1 year ago
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SDL mentions (18)

  • How was Pico8 made?
    In addition to the excellent video /u/DookieChumo linked, you can also look in the manual to see some of the technologies used. It's written in C, using SDL. If you're interested in something like a devlog, you could read the changelog to see its changes and the development of features over the years. Lua is fairly easy to embed into other programs, so you can write programs that use Lua scripts to decide what to... Source: over 1 year ago
  • How does one make their own GUI from scratch? (no GUI libraries)
    You could use the cross-platform library SDL. It has Python bindings: PySDL2. Source: over 1 year ago
  • I want to become a game dev one day, can you guys help me?
    You can use SDL, which is pretty easy to get into, has straight-forward (if somewhat sparse) documentation and has lots of pretty decent tutorials - see the links on the web site. Source: over 1 year ago
  • what #include<iostream> does in C++ Program ?
    Official website is https://libsdl.org where you can read more about download and install this library because it might not work on your computer. Source: over 1 year ago
  • which Library is used to Develop 2D Game in C++ ?
    To Develop 2D Game mostly Game Developer Prefers to use SDL Library it is Simple Media Layer originally Written in C Language but compatible with C++ and run Natively. The website of Libsdl is https://libsdl.org. It is free to use. Source: over 1 year ago
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What are some alternatives?

When comparing Armor Paint and SDL, you can also consider the following products

Quixel Mixer - Mixer is a PBR creation suite that uses brushes and non-destructive layering to generate all types of maps.

Rev.com - Transcriptions, captions, and subtitles that are affordable, fast, and high-quality.

3D-Coat - 3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.

One Hour Translation - Professional translation services for 75 languages on a 24/7 basis.

Substance 3D Painter - Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model. Breathe life into your art.

Lilt - A Twitter text adventure