Based on our record, OpenGameArt.org seems to be a lot more popular than Pixi.js. While we know about 239 links to OpenGameArt.org, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I got the Music and audio from OpenGameArt.org. If you're interested in using any of it yourself, check out the credits document in my GitHub repository. I have the assets I use linked in there. - Source: dev.to / about 1 month ago
If you are looking for this, you might also be looking for https://opengameart.org/ and https://openclipart.org/. - Source: Hacker News / 5 months ago
Ive looked on itch.io, gamedevmarket.net, opengameart.org, and r/gameassets but didnt find any. Surely bank robberies are a common enough theme to be some out there somewhere, but I cant find them and I just started so I don't know where else to look tbh. Im also a broke college student so it needs to be a free asset or I cannot afford it lol. Source: 6 months ago
I'm a fan of https://opengameart.org/ for RPG assets; just be sure to check the licenses if you plan to release the game. Source: 8 months ago
You might need to dig around a little for animated sprite sheets, but there are plenty of good quality free 2d assets: https://www.kenney.nl/assets https://itch.io/game-assets/free https://opengameart.org/. - Source: Hacker News / 9 months ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
itch.io - An online game marketplace and community.
p5.js - JS library for creating graphic and interactive experiences
Freesound - The Freesound Project is a collaborative database of Creative Commons licensed sounds.
Anime.js - Lightweight JavaScript animation library
Kenney Assets - We've created over 40,000 images, audio files and 3D models for you to use in your projects. Thanks to our public domain license you're even allowed to use them in commercial projects!
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.