Based on our record, OpenFrameworks should be more popular than GLSL Sandbox. It has been mentiond 32 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Zach Lieberman https://x.com/zachlieberman does his work in C++ with https://openframeworks.cc/. - Source: Hacker News / 3 months ago
Not exactly VJ, but could be used for it. https://openframeworks.cc. - Source: Hacker News / about 1 year ago
- openFrameworks https://openframeworks.cc/ C++. - Source: Hacker News / about 1 year ago
Vulkan is sort of a post-API API. It seems to be designed specifically with high performance render pipelines in mind, and "end users" should interface with it through an intermediary layer. Ie, you might prefer bgfx[0], cinder[1] or openframeworks[2]. 0: https://github.com/bkaradzic/bgfx 2: https://openframeworks.cc/. - Source: Hacker News / over 1 year ago
Since you have C# experience, take this time to learn more about C++ while you continue to look. While yes, it is very easy to write bad code, it's not a huge deal since you just graduated and are just hacking around. Plus there are a lot of helpers these days to make writing bad code a little less likely.A former mentor of mine gifted me "C++ Without Fear" by Brian Overland which I can recommend. It's not too... Source: about 2 years ago
Https://iquilezles.org/ is a legend, see the articles and video tutorials. Aside from shadertoy I use https://glslsandbox.com/ (for some reason it has https errors now). It's the same concept and it has a lot of submissions that are more basic than shardertoy where you can easily change lines and see what happens. My intuition for these kind of shaders: They are just pure functions mapping an x,y coordinate to a... - Source: Hacker News / 2 months ago
I also found this website just recently: https://webgl2fundamentals.org/ and it's something I'm definitely gonna read through fully. You may also check https://thebookofshaders.com/ for shaders tutorials (they also have a pretty good editor), https://www.shadertoy.com/ and https://glslsandbox.com/ for some shader ideas. https://iquilezles.org/ and especially his SDF tutorials on YouTube.... Source: over 2 years ago
I was messing around with this when I noticed those weird chunks. Source: over 2 years ago
(The example shader below wasn't written by me, it can be found here https://glslsandbox.com/). Source: over 2 years ago
For folks looking for something considerably more casual than shadertoy, there's also https://glslsandbox.com/ , which makes it stupid easy to grab an existing shader there, tweak 2 lines and publish the result. You probably won't gain fame or glory there, but it's a rather convenient practice ground. Source: over 2 years ago
Processing - C++ and Java programming at the speed of thought.
Shadertoy - Build shaders, share them, and learn from the best community.
TouchDesigner - TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.
SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders
Vvvv - vvvv is a graphical programming environment for easy prototyping and development.
Shader Editor - Android app to create GLSL shaders and use them as live wallpaper