Software Alternatives, Accelerators & Startups

OpenFL VS Heaps.io

Compare OpenFL VS Heaps.io and see what are their differences

OpenFL logo OpenFL

Build games and applications for almost every platform imaginable -- Windows, Mac, Linux, iOS...

Heaps.io logo Heaps.io

Mature, cross-platform graphics engine for high performance games.
  • OpenFL Landing page
    Landing page //
    2021-10-14
  • Heaps.io Landing page
    Landing page //
    2020-08-09

OpenFL videos

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Heaps.io videos

BiteSize Heaps.io Tutorial - part 01

Category Popularity

0-100% (relative to OpenFL and Heaps.io)
Game Development
25 25%
75% 75
Game Engine
25 25%
75% 75
3D Game Engine
27 27%
73% 73
2D Game Engine
50 50%
50% 50

User comments

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Social recommendations and mentions

Based on our record, Heaps.io seems to be more popular. It has been mentiond 21 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

OpenFL mentions (0)

We have not tracked any mentions of OpenFL yet. Tracking of OpenFL recommendations started around Mar 2021.

Heaps.io mentions (21)

  • Unity's Trap
    Maybe the engine used for Dead Cells, https://heaps.io ? - Source: Hacker News / 8 months ago
  • Ask HN: Best stack to make a 2D game in 2023
    I've personally had a very good experience with Haxe and Haxeflixel (https://haxeflixel.com/) although Heaps (https://heaps.io/) seems to be more popular nowadays. Haxe is very nice as a language, can easily cross-compile to a lot of targets, Haxeflixel is heavily inspired by some Actionscript framework and has a lot of goodies. Maybe Heaps is more mature, up to date and allows for more advanced features. - Source: Hacker News / about 1 year ago
  • What is the worst engine you've ever used and why?
    Not really the worst, but you can say my least favorite, and that would be heaps.io. Source: about 1 year ago
  • why are gamedevs so against sharing code?
    Yeah I think it's ideal for 2D development. Look into heaps.io . . You might like it! These days it seems the best source of community for haxe is in their official discord server. Source: over 1 year ago
  • Picking a language
    Many frameworks will let you export for the web, even if you don't code your game in JS. Unity, Godot, Bevy(?), heaps.io ... The list goes on and on. Source: over 1 year ago
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What are some alternatives?

When comparing OpenFL and Heaps.io, you can also consider the following products

HaxeFlixel - Create cross-platform games easier and free. All with one codebase.

Unity - The multiplatform game creation tools for everyone.

Godot Engine - Feature-packed 2D and 3D open source game engine.

Flixel Game Engine - Flixel is an open source game-making library that is completely free for personal or commercial use.

MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.

Defold Engine - Defold lets you quickly build high performing, cross-platform games together with your team.