Transform your data into a custom app, tailor-made to optimize your business With Noloco, you can easily create internal tools, client portals, CRMs and other business tools that perfectly fit your workflows
Noloco is a no-code platform that helps businesses transform their data into custom applications, tailored to optimize their business operations. Its user-friendly interface enables users to build internal tools, client portals, custom CRM systems, and other business applications that perfectly fit their workflows. The primary goal of Noloco is to make custom business tool development more accessible, so even those without coding skills can effectively create powerful, data-driven applications.
Noloco integrates with Airtable, SmartSuite, Google Sheets, Postgres, MySQL, Xano, HubSpot and any other API to build internal tools and client portals.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Noloco. While we know about 204 links to Unity, we've tracked only 14 mentions of Noloco. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
My startup [0] works with a lot of companies that are non-traditional, as you put it, and gives you the tools to design a CRM (and other business tools) that actually suit your business, if you want to check it out [0] https://noloco.io. - Source: Hacker News / 11 months ago
At Noloco we get asked all the time whether it's better to build one app per client/customer or to manage all of your clients in the same app, so we've written a guide that should help you make this decision. Source: over 1 year ago
You could build one using nocode platforms fairly easily. Some easy to use nocode platforms for this usecase are Glide, Stacker, and Noloco. Source: almost 2 years ago
If you're looking for a no-code alternative you might like to try Noloco If anyone is curious to know more about the differences between no-code and low-code I've recently written about exactly this. Source: almost 2 years ago
We've had people move from FileMaker to Noloco before, you could move your database to Airtable and then setup Noloco to be the customizable front-end. It's web-based and mobile friendly. Source: about 2 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 7 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 10 months ago
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