No Code MBA is recommended for aspiring entrepreneurs, product managers, non-technical founders, and individuals in the tech industry who want to enhance their skill set by mastering no-code tools. It is especially useful for those who wish to create MVPs, automate workflows, or improve their understanding of modern tech solutions without needing a programming background.
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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than No Code MBA. While we know about 204 links to Unity, we've tracked only 10 mentions of No Code MBA. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I created a course called No Code MBA which covers some more advanced projects in Bubble including connecting to various AI APIs (OpenAI, Stable Diffusion, etc), and also covers building a SaaS in Bubble with connections to Stripe, team features, etc. Source: about 2 years ago
I created a course on Bubble on https://nocode.mba - it’s project based so you’ll learn by building real things. Lots of students are finding it helpful, happy to answer any questions about Bubble! Source: about 2 years ago
Hey! I created nocode.mba, which has lots of tutorials on how to build apps and websites with no-code tools. Happy to answer any questions you have about getting started. Source: over 2 years ago
Thanks! I run https://nocode.mba so I have an audience there + twitter as a starting point. But am still experimenting with more ways to grow it! Source: over 2 years ago
That’s definitely possible! There’s a lot of resources to help learn bubble, but I also recently created a bubble course at https://nocode.mba (with a 7 day free trial) The first tutorial in it actually covers that exactly (create a to do list by filling out a form). Let me know if you get stuck learning whether it’s on my course or just in general! Source: almost 3 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
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