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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than No Code Founders. While we know about 204 links to Unity, we've tracked only 3 mentions of No Code Founders. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Thank you for the insight. And also for sharing the website. I recently joined NoCodeFounders network Https://nocodefounders.com/. Source: over 2 years ago
[No Code Founders](https://nocodefounders.com/) has a #showcase channel in Slack. Source: over 2 years ago
In 2019, JT founded a no-code Slack group that was the precursor to No Code Founders. It immediately became a hub for no-code business owners to discuss their most recent projects, ask for assistance, and ask about technical concerns. From then, it evolved into a network for non-technical founders to connect with others who share their interests in the no-code movement and expand their businesses. ... Source: almost 3 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
NoCode.tech - Free tools & resources for non-tech makers and entrepreneurs
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
No Code MBA - Learn to build real apps and websites. All without code.
Godot Engine - Feature-packed 2D and 3D open source game engine.
WeLoveNoCode - Need landing page in Webflow, web-platform in Bubble, mobile app in Adalo or an automation in Zapier? Don't spend time on learning NoCode platforms.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.