I have previously created small desktop apps in electron and NW. These were functionally strong, but extremely large and had long load times. With neutralino JS I was able to create the same tools with less effort (both in creation and compilation). I was able to reduce the size of the tools from >300 MB to under 3 MB. Neutralino JS is clearly the better choice for me.
NeutralinoJS might be a bit more popular than NativeScript. We know about 19 links to it since March 2021 and only 18 links to NativeScript. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I'm curious about this topic as well. I would also add NativeScript[1] in the comparison. [1] https://nativescript.org/. - Source: Hacker News / 15 days ago
This is not so much the Svelte equivalent of React Native as it is just NativeScript (https://nativescript.org). - Source: Hacker News / 3 months ago
There is also https://nativescript.org/ which would allow you to use Vue (or several other frameworks) to build a mobile app. Used it myself a while back for an iPad app using Vue 2 and it was pretty straightforward. It seems like there have been quite a few improvements since then so might be worth a look. Source: about 1 year ago
Anyone who thinks this sucks should try NativeScript with hassle-free update experience, quick build time, HMR, direct access to native apis, use React Native plugins and more. Pick any style you like - vanilla, Angular, Vue, React, Svelte - and easily add some SwiftUI and Jetpack Compose views if you want a and connect it to your JS. Docs are a bit behind at the moment but a major update is in progress.... Source: about 1 year ago
There are layers that offer access to native APIs like capacitor, cordova and nativescript. Apparently sometimes multiple of them should be used, but I didn't understand what are the differences even after reading the announcement. These seem to be frontend agnostic technologies and Capacitor is apparently the more modern choice at the moment. Source: about 1 year ago
We tried using pywebview for a cross-platform desktop app when it was version 3.x and some of the features were limited, especially when it came to systray interactions. Will have to try it out again. In the end, for that specific project, we ended up settling on NeutralinoJS. Wails was another big contender but due to limited GoLang resources in-house, we decided not to use it. Reference: https://neutralino.js.org/. - Source: Hacker News / about 2 months ago
There's always https://neutralino.js.org/ which uses native WebView components to keep itself rather smaller than Electron. - Source: Hacker News / 4 months ago
I've been drawn to NeutralinoJS as it looks like it will do what I want, but I'm willing to hear some other recommendations and maybe tutorials on how to do the objectively simple things I've outlined above. Source: 10 months ago
Doing some research about Photino, I also found Tauri and Neutralinojs. Source: about 1 year ago
Yes. You need a wrapper for the game though. Something like https://neutralino.js.org/ should be enough. Source: about 1 year ago
React Native - A framework for building native apps with React
Electron - Build cross platform desktop apps with web technologies
Ionic - Ionic is a cross-platform mobile development stack for building performant apps on all platforms with open web technologies.
NW.js - nwjs
Apache Cordova - Platform for building native mobile applications using HTML, CSS and JavaScript
Flutter.dev - Build beautiful native apps in record time 🚀