Based on our record, Spline should be more popular than Mural. It has been mentiond 50 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Https://mural.co/ Mural has a free tier. I did not used it much but was nice. - Source: Hacker News / 9 months ago
How you formulate your research questions e.g. Research objective generation workshop and where you store and manage your backlog e.g. mural, miro, excel, uxbacklog. Source: 12 months ago
Transparency of work. Whether youre using https://mural.co for collab analysis, usertesting so people can observe or something as simple as https://uxbacklog.co for a research backlog, giving visibility to the team really helps in building awareness and UR expectation but also gets UR in the pipeline / process. Source: almost 1 year ago
For instance, mural.co is pretty good. However, it doesnt have the feature I described with which you can colapse knots od your mindmap. Source: over 1 year ago
Super early on in the brainstorming stage we'd use something like mural.co for the "ideating" stage and then quickly move to lucidchart for diagrams and early architecture. Source: over 1 year ago
Before UX, I was an Industrial Designer. I used Solidworks and KeyShot (and some Unreal Engine for Arch Viz). If you don't plan on doing Arch Viz or serious ID, then you should look at other 3D programs that's easier to learn. Check out: https://spline.design/, Adobe's (I forgot which one), or Vectary. I personally prefer Spline. I haven't touched it in awhile though cos I have been coding more lately. Source: 6 months ago
You could start with Spline right from a web browser for free. It’s fairly new but very approachable for a total 3D newbie and you could offer your work to web builder who need to inject 3D into their websites with ease, and you can export AR experiences for iOS devices. Then you can move up to Blender to create more complex scenes. https://spline.design. Source: 10 months ago
I just started making 3d models and stumbled upon https://spline.design/, this thing is like the Figma of 3D but it paid and I cannot export my models, I have a shitty low-end laptop but it works well (i3 10 gen, 8GB, and SSD) please recommend a tool that has the same functionality keeping in mind my restraints. (I just want to make 3d assets for websites or games and export them in gltf, glb, stl formats). Source: about 1 year ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: about 1 year ago
If you have a .gltf file with high quality textures this can be done using Spline Design. Source: about 1 year ago
Miro - Scalable, secure, cross-device and enterprise-ready team collaboration tool for distributed teams. Join 2M+ users & 8000+ teams from around the world.
Vectary - Vectary is a free, online 3D modeling tool and sharing platform.
Figma - Team-based interface design, Figma lets you collaborate on designs in real time.
Womp - 3D Made Easy
Stormboard - Stormboard empowers data-driven companies to turn their unstructured whiteboards into data-rich collaborative workspaces; enabling data-driven decisions and efficient processes — often eliminating the need for meetings entirely.
Polygonjs - Create amazing & interactive 3D scenes for the web