Software Alternatives, Accelerators & Startups

MonoGame VS Paper.js

Compare MonoGame VS Paper.js and see what are their differences

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MonoGame logo MonoGame

MonoGame is an open source implementation of the Microsoft XNA 4 Framework.

Paper.js logo Paper.js

Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
  • MonoGame Landing page
    Landing page //
    2023-05-01
Not present

MonoGame features and specs

  • Cross-Platform Support
    MonoGame allows developers to create games that run on multiple platforms (Windows, macOS, Linux, iOS, Android, and more) from a single codebase.
  • Open Source
    Being open-source, MonoGame is free to use and has a community-driven development process. Developers can contribute to its growth and adapt it to their needs.
  • Familiarity
    MonoGame retains the XNA framework's API, which is familiar to many game developers who have previously worked with Microsoft's XNA.
  • Extensive Documentation
    The MonoGame community has created extensive documentation, tutorials, and examples, making it easier for new developers to get started.
  • High Performance
    MonoGame is built with performance in mind, enabling developers to create games that run efficiently across different devices.

Possible disadvantages of MonoGame

  • Manual Resource Management
    Developers need to handle resource management manually, including loading and unloading assets, which can be cumbersome and error-prone.
  • Steep Learning Curve
    While it offers extensive support, new developers may find MonoGame's learning curve steep, especially those unfamiliar with game development or the XNA framework.
  • Lacks Built-in Editors
    Unlike some game engines, MonoGame does not come with built-in level or asset editors. Developers must rely on third-party tools or create their own.
  • Limited High-Level Features
    MonoGame offers a more low-level framework compared to some other engines like Unity or Unreal Engine, lacking advanced built-in features such as physics engines or advanced AI systems.
  • Community Dependency
    As an open-source project, MonoGame's development and support heavily depend on its community. This can result in slower updates and potentially less reliable support compared to commercial engines with dedicated support teams.

Paper.js features and specs

  • Vector Graphics Support
    Paper.js excels in handling vector graphics, making it an excellent choice for creating and manipulating graphics with precision.
  • Scene Graph
    The library uses a scene graph, which facilitates hierarchical organization and management of graphical objects.
  • Rich API
    Paper.js offers a highly intuitive and rich API that simplifies tasks like working with paths, segments, and more.
  • Ease of Use
    With its clear documentation and straightforward syntax, Paper.js is beginner-friendly while remaining powerful for advanced users.
  • Cross-Platform
    Being JavaScript-based, Paper.js works across different platforms and browsers without requiring any additional plugins.
  • Interactive Graphics
    It allows for easy creation of interactive graphics, making it ideal for use in web applications needing dynamic graphic manipulation.
  • Built-In Animation Support
    Paper.js includes built-in support for animations, enabling smooth and complex animations with minimal effort.

Possible disadvantages of Paper.js

  • Performance
    Due to its high-level abstraction and ease of use, Paper.js may not perform as well as lower-level graphics libraries in performance-critical applications.
  • File Size
    Paper.js can be relatively large in terms of file size compared to some lightweight alternatives, which might affect load times.
  • Limited to Canvas
    Paper.js is limited to the HTML5 Canvas element, so it doesn't natively support other rendering contexts like SVG.
  • Animation Flexibility
    While it offers built-in animation support, the flexibility and feature set might not be as extensive as dedicated animation libraries.
  • Learning Curve for Complex Features
    Although it's beginner-friendly for simple tasks, mastering more complex aspects of Paper.js can have a steeper learning curve.
  • Community and Support
    Paper.js might not have as large a community or as extensive support as some other more widely-used JavaScript libraries such as D3.js or Three.js.

Analysis of MonoGame

Overall verdict

  • MonoGame is a solid choice for game developers who wish to create cross-platform games with a minimal learning curve. Its compatibility with the XNA Framework makes it particularly appealing to those migrating old XNA projects to modern platforms. While it may lack some advanced features found in other engines like Unity, its lightweight nature and focus on code-oriented game development make it well-suited for many types of indie and hobbyist projects.

Why this product is good

  • MonoGame is a popular open-source framework for creating cross-platform games. It is based on Microsoft's XNA Framework, which many developers are familiar with. MonoGame supports multiple platforms like Windows, Linux, macOS, iOS, Android, and consoles, allowing developers to reach a wide audience. It also has a large and active community, providing plenty of resources and support. The framework is known for its simplicity, ease of use, and flexibility, making it a good choice for both beginners and experienced developers aiming to develop 2D and basic 3D games.

Recommended for

  • Developers familiar with XNA seeking a modern alternative
  • Indie game developers focusing on 2D or basic 3D games
  • Hobbyists and those new to game development
  • Developers looking for a lightweight and code-focused game framework
  • Cross-platform game creators targeting multiple operating systems and devices

Analysis of Paper.js

Overall verdict

  • Paper.js is a great choice for those looking to create vector graphics and animations on the web. Its ease of use, powerful features, and active community support make it a strong contender in the realm of graphics frameworks.

Why this product is good

  • Paper.js is a powerful open-source vector graphics scripting framework that runs on top of the HTML5 Canvas. It's widely appreciated for its simplicity and flexibility, making it easier for developers to create complex graphics and animations with its concise syntax and intelligent object model. Its extensive and well-documented API, along with a thriving community, also contributes to its appeal.

Recommended for

  • Developers who need to create intricate vector graphics and animations.
  • Artists and designers looking for a tool to bring their designs to the web.
  • Educators and students interested in learning about graphics programming.
  • Projects that require dynamic and interactive graphics.

MonoGame videos

MonoGame 3.7 Released

More videos:

  • Review - Why I use Monogame, and why I do what I do - Game Dev Talks 2

Paper.js videos

Revision clouds in AutoCAD using Paper.js

Category Popularity

0-100% (relative to MonoGame and Paper.js)
Game Development
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100
Game Engine
100 100%
0% 0
Flowcharts
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare MonoGame and Paper.js

MonoGame Reviews

The Best Gaming Engines You Should Consider for 2023
MonoGame is a game development framework that allows developers to create games for multiple platforms using C#. It provides a unified API for accessing graphics and audio, making it far easier for developers to create games that work across mobile, desktop, and web without having to rewrite any code.
20 Best Scratch Alternatives 2023
However, MonoGame takes an edge over Scratch with support for 3D. In addition, MonoGame works with codes, not just objects. It supports mainly C#, in addition to other .NET languages.
Top 10 Mobile Game Development Tools For Intellectual Games
MonoGame toolkit used to develop multi-platform games. It is a C# framework that implements the API of XNA (Microsoft’s late-game development toolset, which is alive through MonoGame and other smaller open-source frameworks) and also supports all .Net languages. So if developers have C# and .Net knowledge, it would not be difficult to develop games with MonoGame for them.
Source: unaryteam.com
The Best 15 Mobile Game Engines / Development Platforms & Tools in 2020
MonoGame is also a multi-platform game engine that uses class architecture and works with C and Net languages. You can find many tutorials in their website helping you in creating your product.
Source: thetool.io

Paper.js Reviews

20+ JavaScript libraries to draw your own diagrams (2022 edition)
Paper.js is an open source vector graphics scripting framework that runs on top of the HTML5 Canvas. It offers a clean Scene Graph / Document Object Model and a lot of powerful functionality to create and work with vector graphics and bezier curves, all neatly wrapped up in a well designed, consistent and clean programming interface. It’s based on (and largely compatible)...
8 Best Free and Open-Source Drawing Libraries in JavaScript
The Paper.js library is another free and open-source solution for people who want to draw using JavaScript. The library uses canvas to handle its drawing animations. However, its primary focus is vector-based drawings instead of raster images.

Social recommendations and mentions

Based on our record, Paper.js should be more popular than MonoGame. It has been mentiond 11 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

MonoGame mentions (5)

  • Rust Dependencies Scare Me
    To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / 29 days ago
  • Free high-performance cross-platform game engine
    Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / about 2 months ago
  • New Year, New Game Engine - Nikola Engine Devlog 0
    You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
  • Can't make my mind about which engine to use
    LibGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame. Source: over 1 year ago
  • Errors on installing monogame
    I followed the Getting Started instructions on monogame.net. Source: over 3 years ago

Paper.js mentions (11)

  • How Framer/Figma is built?
    I started with angular and paper.js: http://paperjs.org/. Source: about 2 years ago
  • Polygon JS libraries
    In a thread in the Processing forum, Boolean operations in polygons , user ErraticGenerator suggests using g.js or Paper.js. Source: about 2 years ago
  • Looking for a javascript library with good wrapping support
    It is likely that paper.js provides the functionality needed. I will probably investigate it at some point since it appears to be the more popular library Compare paper.js & bezier.js. Source: about 2 years ago
  • Animating an svg
    Just remember you can do some SVG displacement with Paper.JS. Source: almost 3 years ago
  • Diagnosing RangeError: Maximum call stack size exceeded in React KeyEscapeUtils
    Our webapp is written with React and Redux using the official react-redux bindings. Another primary library used in this web app is PaperJS. We recently transitioned this to being a Redux app, though it has used React for a while. Source: about 3 years ago
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What are some alternatives?

When comparing MonoGame and Paper.js, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

p5.js - JS library for creating graphic and interactive experiences

AppGameKit - AppGameKit is a game development platform for mobile devices.

Three.js - A JavaScript 3D library which makes WebGL simpler.

RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!

Konva - Konva is 2d Canvas JavaScript framework for drawings shapes, animations, node nesting, layering, filtering, event handling, drag and drop and much more.