Based on our record, Scratch seems to be a lot more popular than Modd.io. While we know about 558 links to Scratch, we've tracked only 11 mentions of Modd.io. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
There are some fun games on modd.io, you can also make your own games which is really cool. Source: about 1 year ago
The way I see it, modd.io is heavily template-based and restricts flexibility, while pixelpad.io is a python framework and therefore requires coding skills. That being said, I might be slightly biased here, so I'd love to hear how your experience with them has been. Source: almost 2 years ago
I might have some bias here, but in my opinion, both modd.io and pixelpad.io aren't super intuitive for beginners. There seems to be a lot of engine-specific APIs that you need to learn in order to make anything that deviates from the templates. Maybe you could comment on your experience with these, if you have any? Source: almost 2 years ago
I have a web where you can make a game codeless and within a few days! it's modd.io if you want to check it out ;) happy modding! Source: about 2 years ago
An Example of what modd.io can make is braains.io it's a survival game you have a selected amount time to try and survive from enemy zombie players that try to attack you and turn you into a zombie. It's also a popular .io game, it also has a Easter update which is currently out make sure you check them both out ✨. Source: about 2 years ago
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / 22 days ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 3 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
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