Based on our record, GDevelop should be more popular than Meshroom. It has been mentiond 75 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I know there is this github repo Https://github.com/alicevision/meshroom. Source: over 2 years ago
You can input your photos into Meshroom using a capable computer or Colab. Even if you're only interested in some of the depthmaps, you'll have to input a full set of images around the object. It will take 2-4 times longer than default but for your usecase you may want to change the 'Downscale' attribute to 1. Source: over 2 years ago
I know this is r/fossdroid, but I don't think there is any Foss Android application capable of that. However, meshroom came into my mind. It is free and open source with linux support. The downside of it is that you can't create the model right in your phone, but you first need to take many photos to then upload to your computer and process. Source: over 2 years ago
This has been used in Video games for the Better part of decade, already. And you can do this yourself without an iphone with lidar, by taking a lot of pictures of an object from various angles, and then use something like meshroom to make a detailed 3d model of it. Source: over 2 years ago
This is using the Iphones LIDAR, (basiacally laser depth sensor) to get accurate data, but it can be done also be done without it, just with a lot of pictures of all around the object, from various angles, and some software like meshroom. Source: over 2 years ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 9 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 9 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: about 1 year ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: about 1 year ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: about 1 year ago
Regard3D - Regard3D is a free, multiplatform, open-source structure-from-motion application.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Pix4Dmapper - Photogrammetry software for professional drone-based mapping, purely from images.
Unity - The multiplatform game creation tools for everyone.
ContextCapture - Acute3D develops breakthrough photogrammetry software solutions to automatically turn photos into photorealistic high resolution 3D models
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.