Software Alternatives & Reviews

Markdown Preview for (Neo)vim VS EnTT

Compare Markdown Preview for (Neo)vim VS EnTT and see what are their differences

Markdown Preview for (Neo)vim logo Markdown Preview for (Neo)vim

Preview markdown on your modern browser with synchronized scrolling and flexible configuration.

EnTT logo EnTT

Header-only C++ game development library with innovative ECS (Entity-Component-System).
  • Markdown Preview for (Neo)vim Landing page
    Landing page //
    2023-08-29
  • EnTT Landing page
    Landing page //
    2023-09-05

Markdown Preview for (Neo)vim videos

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EnTT videos

EnTT -- C++ ECS Gaming Library

More videos:

  • Review - Intro to EnTT (ECS) | Game Engine series

Category Popularity

0-100% (relative to Markdown Preview for (Neo)vim and EnTT)
Markdown Editor
100 100%
0% 0
Programming
0 0%
100% 100
Text Editors
100 100%
0% 0
Developer Tools
0 0%
100% 100

User comments

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Social recommendations and mentions

EnTT might be a bit more popular than Markdown Preview for (Neo)vim. We know about 32 links to it since March 2021 and only 31 links to Markdown Preview for (Neo)vim. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Markdown Preview for (Neo)vim mentions (31)

  • Do I need a plugin manager ?
    Hello, I want use nvim because is very cool, but I don't understand if it's mandatory to have a plugin manager or not. I want install a markdown-preview plugin but as I see on the readme I can use only plugin managers to install the plugin. If I scroll down the readme I find the install instrusction "by hand". But there is written that I have to add:. Source: 5 months ago
  • Do you take notes with screenshots?
    Personally, I take notes in Markdown. As for screenshots, I link them accordingly, saving them in either a $HOME/Pictures/ directory or in my current working directory for easy access. I also use Markdown-Preview while writing and editing so I can view the rendered notes (if necessary) in my default web browser. Source: 11 months ago
  • Personal Knowledge Management Graph Visualization Tools for Neovim
    I 100% agree, its just that I couldnt find anything better. There are some markdown renderers (like this) and many utils to manage a zettel or other notes (check these), but the graph part seems to be the most evasive one (or maybe I overlooked it). Source: 11 months ago
  • How do you deal with GUI needs on nvim?
    I use this plugin Https://github.com/iamcco/markdown-preview.nvim. Source: about 1 year ago
  • How to install markdown preview with lazy?
    I'm still figuring out how to use lazy, I want to install https://github.com/iamcco/markdown-preview.nvim, saw the packer config uses 'run', the post update/install hook, I can t find the alternative for lazy. Source: about 1 year ago
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EnTT mentions (32)

  • Using Jolt with flecs & Dear ImGui: Game Physics Introspection
    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / 17 days ago
  • Focus: A simple and fast text editor written in Jai
    Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / 8 months ago
  • Introducing Ecsact
    Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / 10 months ago
  • Sharing Saturday #472
    Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: 11 months ago
  • What are the limits of blueprints?
    There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: 11 months ago
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What are some alternatives?

When comparing Markdown Preview for (Neo)vim and EnTT, you can also consider the following products

Previm - Vim plugin for previewing Markdown and Mermaid in browser window.

Flecs - Multi-threaded Entity Component System written for C89 & C99

Markdown Viewer - Markdown document viewer. Allows to visualize formatted markdown documents in browser.

EntityX - Fast, type-safe C++ ECS (Entity-Component System).

vmd - Preview markdown files in a separate window. Markdown is formatted exactly the same as on GitHub.

Entitas - Entity Component System Framework for C# and Unity