Based on our record, Dialogue Designer should be more popular than Manuskript. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Looks like you want something that integrates well with your workflow. The closest to your description seems to be Manuskript although I haven't used it. But your requirement of "keeping notes and frameworks and linking back and forth" should be possible by stitching together existing Linux tools using a syntax like markdown or asciidoc so that you can use any text editor to write your story and use external tools... Source: over 2 years ago
How would you compare it to Dialogue Designer by radmatt if you've seen it? I haven't used it yet, but if I had a choice (ie, I don't need the extra bits in DD,) I'd probably prefer the simplicity of yours. :D. Source: over 2 years ago
Does anyone have experience with this dialogue system integrating into gamemaker studio 2? It seems like it would be pretty straightforward to write a system that decodes the JSON and ties it to characters, but I didn't want to reinvent the wheel if it had already been done. Thanks to the naming of the system, googling it has proven challenging. That or I need to sharpen my Google game. 😂 Thanks in advance if... Source: over 2 years ago
Pixelorama, SpritePalettizer, ColorPalettizer, Dialogue Designer are made with Godot and there are more. Source: about 3 years ago
Dialogue designer an external dialog designer. Source: about 3 years ago
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