Software Alternatives & Reviews

LibGDX VS Babylon.js

Compare LibGDX VS Babylon.js and see what are their differences

LibGDX logo LibGDX

Libgdx is a Java game development framework that provides a unified API that works across all...

Babylon.js logo Babylon.js

A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio
  • LibGDX Landing page
    Landing page //
    2023-05-07
  • Babylon.js Landing page
    Landing page //
    2023-04-30

LibGDX videos

A Closer Look At LibGDX

More videos:

  • Review - LibGDX Game Jam - February 2019 in Review
  • Review - libGDX Jam March 2020 in Review

Babylon.js videos

Learn the Basics of Babylon.js in 35 MINUTES

Category Popularity

0-100% (relative to LibGDX and Babylon.js)
Game Development
68 68%
32% 32
Game Engine
70 70%
30% 30
3D Game Engine
74 74%
26% 26
Java
54 54%
46% 46

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare LibGDX and Babylon.js

LibGDX Reviews

The Top 10 Video Game Engines
The libGDX forums are alive as well, with topics that cover development with libGDX and tutorials for getting started. There’s also a “source guide” with demos and examples you can take advantage of.

Babylon.js Reviews

We have no reviews of Babylon.js yet.
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Social recommendations and mentions

Babylon.js might be a bit more popular than LibGDX. We know about 6 links to it since March 2021 and only 6 links to LibGDX. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

LibGDX mentions (6)

  • Ask HN: Released games built on FOSS engines?
    Some popular games were builtwith LibGDX[1]: Slay the Spire, Mindustry, Space Haven, and others[2]. [1]: https://libgdx.com/ [2]: https://libgdx.com/showcase/. - Source: Hacker News / 7 months ago
  • What is the best 2D mobile gaming framework ?
    I am looking for a new framework to develop 2d Game on Android devices. I used Libgdx (a java framework) actually I am using flutter flame. Please send me alternative. Source: 7 months ago
  • Ask HN: Favorite Game Engine?
    This answer is most likely based on what programming language you use most. The C++ folks will like Unreal and the JS folks have the preference as well. [0] https://libgdx.com/. - Source: Hacker News / 8 months ago
  • Suitability for 2D development
    I switched from godot to this: https://libgdx.com They understand 2D rendering pipeline better. Godot is just throwing everything to GPU with zero optimizations. Source: about 1 year ago
  • What game engine should I use?
    Not an engine, but if you like Java, then there is https://libgdx.com/. Source: about 1 year ago
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Babylon.js mentions (6)

  • [AskJS] Is it advisable to use Unity to develop games using JavaScript?
    Take a look at babylonjs.com it's a full game engine javascript/typescript with lots of great tutorials. Electron + babylonjs for a standalone installable game if you like, otherwise web distribution is great. Source: about 1 year ago
  • Loading maps and other elements in html5
    Most game engines translate very poorly to the web. Use a game engine specifically made for the web instead. For example babylon.js. Source: over 1 year ago
  • Made a WebGL gallery to show off some shaders and my new song. Built w/ Babylon.js
    All in all it's taken me three years to build this haha. But I actually built the tool itself that others can use to build galleries like this. My dream is for non-technical people to be able to make this kind of stuff. That tool is called Frame (learn.framevr.io) and it's built with babylon.js. These shaders shown here can also be coded from scratch (not easy) or built with a tool from babylon.js called the Node... Source: almost 2 years ago
  • Game engine for a 3D multiplayer browser game
    BabylonJS (https://babylonjs.com/, free): powerful, less close to the metal, used by famous companies for famous games (https://www.babylonjs.com/games/). Source: over 2 years ago
  • Resizing a Godot HTML5 game to fit screens such as mobile.
    I don't know your programming and web developing skills but another option would be using a web rendering engine like Pixie or Babylon. Then you can use html/css combined with the provided browser api's to handle your ui and user input. Source: over 2 years ago
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What are some alternatives?

When comparing LibGDX and Babylon.js, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

PlayCanvas - PlayCanvas is an open-source game engine built on WebGL and WebVR.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Unity - The multiplatform game creation tools for everyone.

Tombstone Engine - A direct successor to the C4 engine.

MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.