This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than LibGDX. While we know about 204 links to Unity, we've tracked only 7 mentions of LibGDX. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Present tense, LibGDX is still around, even though it isn't Unity or Godot like cool. https://libgdx.com/. - Source: Hacker News / 8 months ago
Some popular games were builtwith LibGDX[1]: Slay the Spire, Mindustry, Space Haven, and others[2]. [1]: https://libgdx.com/ [2]: https://libgdx.com/showcase/. - Source: Hacker News / over 1 year ago
I am looking for a new framework to develop 2d Game on Android devices. I used Libgdx (a java framework) actually I am using flutter flame. Please send me alternative. Source: over 1 year ago
This answer is most likely based on what programming language you use most. The C++ folks will like Unreal and the JS folks have the preference as well. [0] https://libgdx.com/. - Source: Hacker News / over 1 year ago
I switched from godot to this: https://libgdx.com They understand 2D rendering pipeline better. Godot is just throwing everything to GPU with zero optimizations. Source: about 2 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 7 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 10 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Corona SDK - Cross-platform mobile app development.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.