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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Laigter. While we know about 198 links to Unity, we've tracked only 10 mentions of Laigter. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Yes it's blender! I just painted normal maps by hand. Red for right side and green for up- It's very quick to do if you master well volume. And the good things, is that it deduce the down, and left.. So it can do cool stuff! If you don't want to paint it, there is this cool software that can do it : Https://azagaya.itch.io/laigter. Source: 12 months ago
If you need a tool to make normal maps (The tech behind the 2D lighting you desire) I recommend laigter: https://azagaya.itch.io/laigter. Source: 12 months ago
I really like the normal maps this tool generates for 2D assets: https://azagaya.itch.io/laigter. Source: over 1 year ago
There's also Laigter, which makes it incredibly easy to generate normal maps for textures. I've used it for wall and ground textures in the past to great effect. :). Source: over 1 year ago
However the march of time continues and searching around there now seems to be a free opensource alternative that you might want to investigate that got an EPIC MegaGrant: Laigter. Source: over 1 year ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 13 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 1 month ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
Sprite Lamp - Sprite Lamp is a software tool to help game developers combine 2D art with dynamic lighting...
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Material Maker - Cross-platform, procedural texture generation tool.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
PixaFlux - PixaFlux is a node based image processing application.
Godot Engine - Feature-packed 2D and 3D open source game engine.