Software Alternatives, Accelerators & Startups

Laigter VS TextureLab

Compare Laigter VS TextureLab and see what are their differences

Laigter logo Laigter

Normal map generator for 2d sprites.

TextureLab logo TextureLab

Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator.
  • Laigter Landing page
    Landing page //
    2023-03-22
  • TextureLab Landing page
    Landing page //
    2021-07-27

Laigter videos

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TextureLab videos

TextureLab -- Free & Open Source Texture Tool

Category Popularity

0-100% (relative to Laigter and TextureLab)
3D
45 45%
55% 55
Architecture
45 45%
55% 55
Design Tools
49 49%
51% 51
Photos & Graphics
41 41%
59% 59

User comments

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Social recommendations and mentions

Based on our record, Laigter seems to be more popular. It has been mentiond 10 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Laigter mentions (10)

  • I just wanted to share with you a cool lighting effect I made for 2D drawings.
    Yes it's blender! I just painted normal maps by hand. Red for right side and green for up- It's very quick to do if you master well volume. And the good things, is that it deduce the down, and left.. So it can do cool stuff! If you don't want to paint it, there is this cool software that can do it : Https://azagaya.itch.io/laigter. Source: 11 months ago
  • Is it possible to "procedurally" add shading (shadows and highlights) to my sprite, so when rotated, the shading doesn't just stay on the same side? (Godot 4)
    If you need a tool to make normal maps (The tech behind the 2D lighting you desire) I recommend laigter: https://azagaya.itch.io/laigter. Source: 11 months ago
  • AI generated normal maps: are we there yet?
    I really like the normal maps this tool generates for 2D assets: https://azagaya.itch.io/laigter. Source: about 1 year ago
  • Normal maps are a god send
    There's also Laigter, which makes it incredibly easy to generate normal maps for textures. I've used it for wall and ground textures in the past to great effect. :). Source: over 1 year ago
  • A quick broken-down cart I made tonight. Hand-pixeled in Aseprite, normal maps and light animation created in SpriteIlluminator
    However the march of time continues and searching around there now seems to be a free opensource alternative that you might want to investigate that got an EPIC MegaGrant: Laigter. Source: over 1 year ago
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TextureLab mentions (0)

We have not tracked any mentions of TextureLab yet. Tracking of TextureLab recommendations started around Mar 2021.

What are some alternatives?

When comparing Laigter and TextureLab, you can also consider the following products

Sprite Lamp - Sprite Lamp is a software tool to help game developers combine 2D art with dynamic lighting...

Material Maker - Cross-platform, procedural texture generation tool.

Substance Designer - Substance Designer is a node-based non-destructive application for material authoring.

PixaFlux - PixaFlux is a node based image processing application.

Filter Forge - On the surface, Filter Forge is just a Photoshop plugin, a pack of filters that generate textures...

TextureWorks - AI-based, seamless texture generation and re-scaling tool for the desktop.