Based on our record, KnockoutJS should be more popular than Pixi.js. It has been mentiond 21 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The approach is not new, essentially a variation of Knockout, Alpine, and similar "JS-in-HTML" approaches. - Source: dev.to / 8 months ago
SolidJS and Tauri form another potent combination for creating performant, lightweight, and secure experiences. SolidJS is a reactive UI library that is similar to Svelte in the way it compiles away reactivity and updates the DOM directly, but it also incorporates a fine-grained reactivity system reminiscent of libraries like Marko, Knockout, and MobX. - Source: dev.to / 9 months ago
People act like Signals are a new discovery. KnockoutJS was using them 13 years ago and other libraries used them before that. Source: 10 months ago
Knockout JS is a Javascript library which uses the MVVM pattern to bind data to certain DOM elements. Within Magento, we usually define a View-Model (which is a .js file) and a Template (which is a .html file), and the data in the template file is bound to the view-model, meaning whenever the data in the view-model changes, the template file changes too. Source: 11 months ago
I still use Knockout[0] for almost an identical experience. 0: https://knockoutjs.com/. - Source: Hacker News / over 1 year ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 month ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
AngularJS - AngularJS lets you extend HTML vocabulary for your application. The resulting environment is extraordinarily expressive, readable, and quick to develop.
Anime.js - Lightweight JavaScript animation library
Vue.js - Reactive Components for Modern Web Interfaces
p5.js - JS library for creating graphic and interactive experiences
Svelte - Cybernetically enhanced web apps
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.