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Thanks for the help everyone. After following some of the concepts all of you mentioned, I came across another tool today you might find interesting — Kaedim (https://kaedim3d.com/). It did a pretty good job of creating a 3d model of my pic. I’m also playing with polycam, but havne’t finished yet. Source: about 1 year ago
You should check out this software: https://ephtracy.github.io/ You can build 3d models with blocks and even export them to minecraft. Source: 11 months ago
Hey there, I posted about Vox Uristi a while ago at the beginning of the development, and it's close to be feature complete - so here is an update. Vox Uristi is a tool to export fortresses in 3D models that can be opened in Magica Voxel to make renders. Blind made a nice video explaining the process. It relies on DFHack, and it's free and open source. Source: 12 months ago
Also want to confirm that you're downloading it from the official website https://ephtracy.github.io/ and not anywhere else. Source: 12 months ago
You can use the new export to MagicalVoxel .vox feature to export Avoyd worlds to the .vox format for use in MagicaVoxel along with other programs which support .vox such as Qubicle, IOLITE voxel game engine, RPG in a Box, Idu, Teardown and more. Source: 12 months ago
So use multiple blocks. Or even better, use a different tool that integrates with MagicaVoxel. Source: about 1 year ago
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