Based on our record, Scratch seems to be a lot more popular than JUnit. While we know about 558 links to Scratch, we've tracked only 16 mentions of JUnit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Unlike I expected, setting up the project with Junit proved to be really time-consuming for me. - Source: dev.to / 6 months ago
First, I chose a testing framework for my java project. JUnit is the most pupular testing framework for java. - Source: dev.to / 6 months ago
This code defines a JUnit test case for the getStrings() method of the MyClass class. Then it creates an instance of MyClass, calls the getStrings() method, and asserts that the result is not null using the assertNotNull() method. - Source: dev.to / 8 months ago
How you can link JUnit 5 tests with issues in your task tracker systems? - Source: dev.to / about 1 year ago
JUnit is a popular Java testing framework used for unit testing. It's an open-source tool that's designed to make it easy for developers to write and run automated tests. JUnit provides a set of annotations and assertions that can be used to define test cases and expected outcomes, and it can be easily integrated with other DevOps tools like Jenkins and Maven. - Source: dev.to / about 1 year ago
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / 6 days ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 3 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
Cucumber - Cucumber is a BDD tool for specification of application features and user scenarios in plain text.
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
Robot framework - Robot Framework is a generic test automation framework for acceptance testing and acceptance...
Godot Engine - Feature-packed 2D and 3D open source game engine.
Spring Framework - The Spring Framework provides a comprehensive programming and configuration model for modern Java-based enterprise applications - on any kind of deployment platform.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.