Based on our record, JUCE should be more popular than SuperCollider. It has been mentiond 55 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider. The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)! Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article:... - Source: Hacker News / 22 days ago
Check out https://juce.com in the meantime. Source: 5 months ago
You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios. In general, also, I have found that it is wise to learn C++ socially - i.e. Participate in Open... - Source: Hacker News / 5 months ago
Https://juce.com Maybe that's what you want? - Source: Hacker News / 7 months ago
Respect for the others here who recommend C but I think they’re possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable. Source: 11 months ago
Csound is... "interesting". If you want to play with something more modern, have a look at https://supercollider.github.io/ instead. - Source: Hacker News / 8 months ago
For the intrepid, especially those annoyed with the purported input-sluggishness of musescore et al, an interesting text-based alternative is LilyPond https://lilypond.org/ My dad wrote an opera using LilyPond in vim, though I believe these days he's actually doing more with supercollider, which skips sheetmusic and goes right to sounds: https://supercollider.github.io/. - Source: Hacker News / 10 months ago
Weirdly enough,I got into programming through music. I got into making experimental electronic music and ended up learning SuperCollider. Figured I’d have to get a real job at some point and I liked learning Supercollider enough that I figured I should try to go back to school and learn some more useful programming languages. Source: 12 months ago
So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by... Source: about 1 year ago
I would say no there aren't any sample packs for this kind of stuff because this entire scene developed around using a samplers and sampling as well as some computer tools like Max/Msp, SuperCollider, Recycle, Cool Edit Pro and some other stuff I am quite likely forgetting at the moment. Also you might look at some of the IRCAM stuff too. Source: about 1 year ago
Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.
Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...
PortAudio - PortAudio is a cross platform, open-source, audio I/O library.
Sonic Pi - Sonic Pi is a new kind of instrument for a new generation of musicians. It is simple to learn, powerful enough for live performances and free to download.
AudioKit - Audio synthesis, processing, and analysis tool.
ChucK - A strongly-timed music programming language