Based on our record, SuperCollider seems to be a lot more popular than AudioKit. While we know about 31 links to SuperCollider, we've tracked only 3 mentions of AudioKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Since then, I've been working more and more with TidalCycles. TidalCycles is an open-source live coding framework for creating patterns written in Haskell. TidalCycles uses SuperCollider on the backend, another language I've been using for live coding. Recently, I started using Tidal Looper for live vocal processing. This blog post will walk you through what you need to get started with vocal looping with Tidal... - Source: dev.to / 12 days ago
Csound is... "interesting". If you want to play with something more modern, have a look at https://supercollider.github.io/ instead. - Source: Hacker News / 9 months ago
For the intrepid, especially those annoyed with the purported input-sluggishness of musescore et al, an interesting text-based alternative is LilyPond https://lilypond.org/ My dad wrote an opera using LilyPond in vim, though I believe these days he's actually doing more with supercollider, which skips sheetmusic and goes right to sounds: https://supercollider.github.io/. - Source: Hacker News / 11 months ago
Weirdly enough,I got into programming through music. I got into making experimental electronic music and ended up learning SuperCollider. Figured I’d have to get a real job at some point and I liked learning Supercollider enough that I figured I should try to go back to school and learn some more useful programming languages. Source: 12 months ago
So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by... Source: about 1 year ago
It seems to be the industry standard at least. I have played around with iPlug2 and AudioKit a little bit but not enough to really form an opinion. (iPlug2 is described by the authors as "not production ready" and AudioKit is mac / ios only). Source: over 2 years ago
You’re up for a lot of work, but I would start with AudioKit which is an abstraction over AVFoundation. Source: over 2 years ago
I can’t help with that, but I would suggest looking at AudioKit. Even if it doesn’t help you replace that dependency, it might give you pointers for doing it yourself. Source: almost 3 years ago
Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...
JUCE - JUCE is a wide-ranging C++ class library for building rich cross-platform applications and plugins...
Sonic Pi - Sonic Pi is a new kind of instrument for a new generation of musicians. It is simple to learn, powerful enough for live performances and free to download.
OpenAL Soft - OpenAL Soft is an LGPL-licensed, cross-platform, software implementation of the OpenAL 3D audio API.
ChucK - A strongly-timed music programming language
deltaDNA - deltaDNA is a real-time game analytics and marketing platform.