Based on our record, Ionic Framework should be more popular than SDL. It has been mentiond 90 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Ionic is an open-source framework for building cross-platform mobile applications using web technologies such as HTML, CSS, and JavaScript. It allows developers to build apps for Android, iOS, and the web from a single codebase. Ionic is known for its flexibility and wide range of UI components, making it easy to build modern, responsive apps. - Source: dev.to / 7 months ago
For the frontend, I chose Ionic and Angular, which enabled me to create a mobile-first app that could be deployed on the web right away while it could also be shipped as native for both iOS and Android. - Source: dev.to / 8 months ago
I was recently able to sit down with some of the core members of Ionic, who also created Stencil a toolchain for building Design Systems and Progressive Web Apps. We talked at great length how typically companies are approaching Ionic from a Design Team and need help building components. As a developer I wanted to talk about the Web Components that are used within the Design System first. There was a decent amount... - Source: dev.to / over 1 year ago
Look into Ionic Framework https://ionicframework.com/ or Cordova. They might be overkill for what you’re trying to do, but they allow you to create cross-platform apps via html/css/js. Source: over 1 year ago
Ionic Framework UI Components are used to build a website and then a mobile application is built using Ionic Capacitor. Ionic UI components are not required but are used for UX. The vue js code presented here will work fine in a separate application. - Source: dev.to / over 1 year ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
In addition to the excellent video /u/DookieChumo linked, you can also look in the manual to see some of the technologies used. It's written in C, using SDL. If you're interested in something like a devlog, you could read the changelog to see its changes and the development of features over the years. Lua is fairly easy to embed into other programs, so you can write programs that use Lua scripts to decide what to... Source: over 2 years ago
You could use the cross-platform library SDL. It has Python bindings: PySDL2. Source: over 2 years ago
You can use SDL, which is pretty easy to get into, has straight-forward (if somewhat sparse) documentation and has lots of pretty decent tutorials - see the links on the web site. Source: over 2 years ago
Official website is https://libsdl.org where you can read more about download and install this library because it might not work on your computer. Source: over 2 years ago
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