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Based on our record, Nim (programming language) seems to be a lot more popular than Hy. While we know about 142 links to Nim (programming language), we've tracked only 9 mentions of Hy. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Hy: https://docs.hylang.org/en/stable/ I tend to stick to vanilla python though, mainly because Hy is too much of an hassle for my use cases. - Source: Hacker News / over 1 year ago
Q: is there any game dev happening in Lisp? A: https://kandria.com/ and https://itch.io/jam/lisp-game-jam-2022 Q: how do I write a website with Lisp? A: https://lispcookbook.github.io/cl-cookbook/web.html#easy-routes-hunchentoot and https://www.gnu.org/software/guile/manual/html_node/Web-Examples.html Q: do I have to use emacs for developing Lisp? A: No, https://github.com/vlime/vlime and... - Source: Hacker News / over 1 year ago
I really like Hy because it's fully inter-operable with Python. But its documentation is insufficient for anything moderately complex, and its tooling support is pretty basic. If Hy were well documented and supported I'd use it for all my throwaway scripts and prototyping -- today I use Python for that. Source: over 1 year ago
You're looking for https://docs.hylang.org/en/stable. Source: over 1 year ago
I've been using the Hy REPL[0] whenever I've wanted to drop into a python REPL. The lack of whitespace formatting with Hy is great, but it still has access to all of python's libraries. [0] - https://docs.hylang.org/en/stable/. - Source: Hacker News / over 1 year ago
I'd be interested to hear the author's take on Nim [1], which seems to be better suited for game development than Rust by staying out of the dev's way [2], and supports hot-reloading (at least in Unreal Engine 5) [3]? [1] https://nim-lang.org/ [2] https://youtu.be/d2VRuZo2pdA?si=E3N62oUJ-clXozCg [3] https://www.youtube.com/watch?v=Cdr4-cOsAWA. - Source: Hacker News / 19 days ago
I think the right answer to your question would be NimLang[0]. In reality, if you're seeking to use this in any enterprise context, you'd most likely want to select the subset of C++ that makes sense for you or just use C#. [0]https://nim-lang.org/. - Source: Hacker News / 3 months ago
I don't think it's a rust-inspired language, but since it has strong typing and compiles to javascript, did you give a look at nim [0] ? For what it takes, I find the language very expressive without the verbosity in rust that reminds me java. And it is also very flexible. [0] : https://nim-lang.org/. - Source: Hacker News / 5 months ago
FYI, on the front page, https://nim-lang.org, in large type you have this: > Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. - Source: Hacker News / 5 months ago
You better off with using a compiled language. If you interested in a language that's compiled, fast, but as easy and pleasant as Python - I'd recommend you take a look at [Nim](https://nim-lang.org). And to prove what Nim's capable of - here's a cool repo with 100+ cli apps someone wrote in Nim: [c-blake/bu](https://github.com/c-blake/bu). - Source: Hacker News / 7 months ago
Steel Bank Common Lisp - Steel Bank Common Lisp (SBCL) is a high performance Common Lisp compiler.
Crystal (programming language) - Programming language with Ruby-like syntax that compiles to efficient native code.
CLISP - CLISP is a portable ANSI Common Lisp implementation and development environment by Bruno Haible.
D (Programming Language) - D is a language with C-like syntax and static typing.
CMU Common Lisp - CMUCL is a high-performance, free Common Lisp implementation.
Zig - Zig is a general-purpose programming language designed for robustness, optimality, and maintainability.