Based on our record, Scratch seems to be a lot more popular than Human Resource Machine. While we know about 558 links to Scratch, we've tracked only 14 mentions of Human Resource Machine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This is pretty much `assembly language the game`: https://tomorrowcorporation.com/humanresourcemachine It's not a useful architecture, but it teaches the thought process really well, and you end up discovering a lot of optimization naturally. - Source: Hacker News / 10 months ago
Other options have been given in this thread and I'd agree that for this particular situation the Tomorrow Corporation's "Human Resource Machine" is probably the best match. It's a constrained environment in a game that scales up to introduce this and more. Source: about 1 year ago
Not sure if 7 is old enough, I made this card "game" with my daughter when she was 10: https://punkx.org/4917/ which is not really a game but more like a puzzle, you have 54 small programs for a 4 bit made up computer (Richard Buckland's computer) and you have to interpret them in your head or with pen and paper. It's quite interesting to play with her when I change few instructions on a card. Other interesting... - Source: Hacker News / about 1 year ago
We have programming based games like Human Resource Machine and Hacknet. Source: about 1 year ago
The game us actually called Human Resource Machine and it is excellent. I've beaten that one and its sequel. But some people might find it difficult and I would say somebody in the lower grades definitely would. Source: about 1 year ago
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / about 19 hours ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 2 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
Robocode - Robocode is a programming game where the goal is to code a robot battle tank to compete against...
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
Colobot Gold - Colobot Gold is modified version of the original https://alternativeto.
Godot Engine - Feature-packed 2D and 3D open source game engine.
CodeCombat - Learn programming with a multiplayer live coding strategy game.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.