Based on our record, Hubs by Mozilla should be more popular than Apple ARKit. It has been mentiond 42 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> Firefox Reality on the Oculus Go VR Headset yes, through not limited to the Oculus and it kinda folded Hubs (https://hubs.mozilla.com/) into it and and I think there was a bit of additional research level stuff never ending up in user hands but both are somewhat dead, idk. If Firefox Reality still works with any VR headset at all (it might still work with non standalone headset usage) and Hubs is shutting down... - Source: Hacker News / 2 months ago
Sounds like they have this huge pile of cash and can't think of a way to improve Firefox with it in any way that seems gee whizz enough. They tried hopping on Blockchain train and ended up jumping back off after getting roasted by JWZ [0] "we are reviewing if and how our current policy on crypto donations fits with our climate goals. ... [although] decentralized web technology continues to be an important area for... - Source: Hacker News / 4 months ago
Why the comment "This is that rare announcement that's far more significant than it sounds." In El Reg, which is usually rather skeptical. Am I missing something? [1] https://hubs.mozilla.com. - Source: Hacker News / 4 months ago
How does this compare to Mozilla hubs or the Third Room. https://hubs.mozilla.com/ https://github.com/matrix-org/thirdroom. - Source: Hacker News / 4 months ago
Not sure if Mozilla Hubs federates, but as already said, ThirdRoom is Matrix VRchat thing. Source: 11 months ago
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 11 months ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
VRChat - Create and play in virtual worlds with others
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
Second Life - Second Life is a virtual reality platform where individuals interact in a virtual world. The software was developed in 2003 by Linden Labs. More than one million people now regularly use the software.
Google ARCore - Google Augmented Reality SDK
Gather Town - Spatial video-chat worlds for work and play
Snap Art - Snap's augmented reality platform