Software Alternatives, Accelerators & Startups

Houdini VS Spline

Compare Houdini VS Spline and see what are their differences

Houdini logo Houdini

Houdini covers all the major areas of 3D production, including:

Spline logo Spline

Design tool for 3d web experiences
  • Houdini Landing page
    Landing page //
    2023-05-09
  • Spline Landing page
    Landing page //
    2023-09-03

Houdini videos

What is Houdini Used For?

More videos:

  • Review - Top 5 Reasons To Learn Houdini Today!
  • Review - Ultra Running Vlog: Patagonia Houdini shell review

Spline videos

Spline 3D Review | Create amazing 3D for the Web!

More videos:

  • Review - First Look at Design Tool for 3D, Spline
  • Review - Harbor Freight 3/8" & 1/2" Spline Drive Socket Set Review

Category Popularity

0-100% (relative to Houdini and Spline)
3D
43 43%
57% 57
Design Tools
0 0%
100% 100
3D Modeling
100 100%
0% 0
Game Development
100 100%
0% 0

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Houdini and Spline

Houdini Reviews

15 Best Maya Alternatives
3D Modeling and Rendering with Houdini isn’t very different from what you get on Maya. However, Houdini follows a node-based workflow. Every action in Houdini is a node and these nodes are linked together to form networks.

Spline Reviews

We have no reviews of Spline yet.
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Social recommendations and mentions

Based on our record, Spline seems to be a lot more popular than Houdini. While we know about 50 links to Spline, we've tracked only 4 mentions of Houdini. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Houdini mentions (4)

  • Book or courses recomendations?
    Otherwise, Unity (3D) has tutorials for Unity, Houdini (vfx) has tutorials on their site (sidefx.com). Blender (3D) has a good community on reddit. For 2D animation the book "The Animator’s Survival Kit" is a common book people read in this reddit. Also lots of youtube tutorials. Search for whatever you want to learn ("how to paint grass in photoshop", "how to use animation in Blender", "how to animate... Source: over 1 year ago
  • Coming from Cinema4D + octane
    Houdini is (a little) hard to learn, so the best you can do is focus on one area at the same time: Modeling, Vellum, Fluids, Particles, KineFx ... You can find a lot of free tutorials on sidefx.com. Source: almost 2 years ago
  • Newbie question: Which software would I use to create the interactive, animated 3D model project I have in mind?
    It sounds like you would need a lot of procedural geometry, which is done best with Houdini. But it does not do interactive web. Source: about 2 years ago
  • Unable to Start Houdini - License Server Issue?
    I also checked my license status from sidefx.com and it said everything was correct, but of course now I cant even login to the website and it just throws me a 500 Error Code when I login, asking me to login again. Ive emailed support but figured I might check here too while I'm at it. Source: about 3 years ago

Spline mentions (50)

  • Most valuable skills in design?
    Before UX, I was an Industrial Designer. I used Solidworks and KeyShot (and some Unreal Engine for Arch Viz). If you don't plan on doing Arch Viz or serious ID, then you should look at other 3D programs that's easier to learn. Check out: https://spline.design/, Adobe's (I forgot which one), or Vectary. I personally prefer Spline. I haven't touched it in awhile though cos I have been coding more lately. Source: 6 months ago
  • Hey guys 👋 i need help what should I have to learn first Blender or Maya .
    You could start with Spline right from a web browser for free. It’s fairly new but very approachable for a total 3D newbie and you could offer your work to web builder who need to inject 3D into their websites with ease, and you can export AR experiences for iOS devices. Then you can move up to Blender to create more complex scenes. https://spline.design. Source: 10 months ago
  • Is there a similar tool to this one?
    I just started making 3d models and stumbled upon https://spline.design/, this thing is like the Figma of 3D but it paid and I cannot export my models, I have a shitty low-end laptop but it works well (i3 10 gen, 8GB, and SSD) please recommend a tool that has the same functionality keeping in mind my restraints. (I just want to make 3d assets for websites or games and export them in gltf, glb, stl formats). Source: about 1 year ago
  • I made a 3D editor that models in pure CSS+HTML
    It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: about 1 year ago
  • How is this done?
    If you have a .gltf file with high quality textures this can be done using Spline Design. Source: about 1 year ago
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What are some alternatives?

When comparing Houdini and Spline, you can also consider the following products

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

Vectary - Vectary is a free, online 3D modeling tool and sharing platform.

Cinema 4D - Cinema 4D is a 3D modeling, animation, motion graphics and rendering application.

Womp - 3D Made Easy

Autodesk 3DS Max - 3ds Max is software for 3D modeling, animation, rendering, and visualization. Create stunning game enrivonments, design visualizations, and virtual reality experiences.

Polygonjs - Create amazing & interactive 3D scenes for the web