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Based on our record, Heaps.io seems to be more popular. It has been mentiond 21 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Maybe the engine used for Dead Cells, https://heaps.io ? - Source: Hacker News / 9 months ago
I've personally had a very good experience with Haxe and Haxeflixel (https://haxeflixel.com/) although Heaps (https://heaps.io/) seems to be more popular nowadays. Haxe is very nice as a language, can easily cross-compile to a lot of targets, Haxeflixel is heavily inspired by some Actionscript framework and has a lot of goodies. Maybe Heaps is more mature, up to date and allows for more advanced features. - Source: Hacker News / about 1 year ago
Not really the worst, but you can say my least favorite, and that would be heaps.io. Source: about 1 year ago
Yeah I think it's ideal for 2D development. Look into heaps.io . . You might like it! These days it seems the best source of community for haxe is in their official discord server. Source: over 1 year ago
Many frameworks will let you export for the web, even if you don't code your game in JS. Unity, Godot, Bevy(?), heaps.io ... The list goes on and on. Source: over 1 year ago
HaxeFlixel - Create cross-platform games easier and free. All with one codebase.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Unity - The multiplatform game creation tools for everyone.
Flixel Game Engine - Flixel is an open source game-making library that is completely free for personal or commercial use.
Defold Engine - Defold lets you quickly build high performing, cross-platform games together with your team.
MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.